TheSword
Legend
I consider what a person says to be more important than how they say it.
What they say determines the most plausible outcome. A good skill check improved the outcome, a bad roll lessens it.
If the party want to meet the king and give a plausible outcome then they’re going to meet the king.
I might ask for a persuasion/intimidate/deception roll though. If they roll badly then they may have to be vetted by flunkeys and will get to meet the king in a dark room under guards. If they roll well, they get ushered into the throne room as respected guests.
No rolling is going to make someone do something they don’t want to do. I see social ‘combat’ rules as frequently being coercive. I find that annoying.
What they say determines the most plausible outcome. A good skill check improved the outcome, a bad roll lessens it.
If the party want to meet the king and give a plausible outcome then they’re going to meet the king.
I might ask for a persuasion/intimidate/deception roll though. If they roll badly then they may have to be vetted by flunkeys and will get to meet the king in a dark room under guards. If they roll well, they get ushered into the throne room as respected guests.
No rolling is going to make someone do something they don’t want to do. I see social ‘combat’ rules as frequently being coercive. I find that annoying.
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