DND_Reborn
The High Aldwin
You know, maybe I missed it, but @Rockyroad, are you more concerned about flanking with a VTT or minis or in Theatre of Mind???
I use the shield limitation...The only problem with @Darryl Wright's review is both @Rockyroad and @Charlaquin acknowledge their use of the "facing" concept to make getting into position harder, but do not employ the full facing rules @Darryl Wright cites from the DMG, with the use of shield limitation, etc.
My apologies, I thought you mentioned earlier that you didn't use the full facing rules.I use the shield limitation...
We use VTT. We didn't employ the shield rules for facing.You know, maybe I missed it, but @Rockyroad, are you more concerned about flanking with a VTT or minis or in Theatre of Mind???
Oh. Yeah, I do. I streamline the Marking rules very slightly because it seems like an unnecessary extra step to declare that you’re Marking a target when it’s free to do. I just assume you Mark any creature you target with a melee attack to speed things up a bit.My apologies, I thought you mentioned earlier that you didn't use the full facing rules.
Yeah I like that, makes sense.Oh. Yeah, I do. I streamline the Marking rules very slightly because it seems like an unnecessary extra step to declare that you’re Marking a target when it’s free to do. I just assume you Mark any creature you target with a melee attack to speed things up a bit.
You can only Mark a creature you've made a melee attack against. Of course, if you attack multiple targets, I would assume you could mark any of them...Oh. Yeah, I do. I streamline the Marking rules very slightly because it seems like an unnecessary extra step to declare that you’re Marking a target when it’s free to do. I just assume you Mark any creature you target with a melee attack to speed things up a bit.
Well, it’s kinda explicitly stated by the position of the mini (or token on a VTT). I don’t think I’d use facing in TotM. Too much to keep in your head.Yeah I like that, makes sense.
Do you also assume a facing if not specifically stated?
Cant face diagonally by DMG rules. Which is why spaces half in one arc and half in another favor front, then side, then back. Which also further contributes to the specificity of positioning required to gain advantage for being in a target’s back arc.
Exactly, so specifying that you Mark a target is an unnecessary extra step. If you make a melee attack against a target, you Mark it. Nothing in the Marking rule says you can’t have multiple target’s Marked, so I assume if you make melee attacks against multiple targets in one round, you Mark all of them.You can only Mark a creature you've made a melee attack against. Of course, if you attack multiple targets, I would assume you could mark any of them...
Yeah, it is a limitation of the grid system IMO.Cant face diagonally by DMG rules. Which is why spaces half in one arc and half in another favor front, then side, then back. Which also further contributes to the specificity of positioning required to gain advantage for being in a target’s back arc.