Marc_C
Solitary Role Playing
Edit: excluding conventions
During Basic and AD&D1e I had one group but it was always fluctuating. Many people wanted to try D&D. I didn't mind since I mostly did dungeon crawls. It stabilized with 1e. We had a permanent group of 4 players.
AD&D2e: I moved to the big city and formed a new group. It lasted a long time but exploded due to a divorce.
3e: Half the 2e group continued playing with new players. Down to 2 players for the last 2 years of the edition.
4e: Tried creating a new group but the fluctuation was intense. Almost one new player every other game. Stopped playing after 2 years until 5e came out.
5e: In 2012 tried creating a group. Same fluctuation problem. Quit in 2014. Restarted 5e in 2017 with a new very stable group. Currently in hiatus because of Covid.
Overall all six groups of players over 40 years. The latter years of 1e, all of 2e and 5e since 2017 have been the better years. Playing d20 Modern with just 2 players was fun.
During Basic and AD&D1e I had one group but it was always fluctuating. Many people wanted to try D&D. I didn't mind since I mostly did dungeon crawls. It stabilized with 1e. We had a permanent group of 4 players.
AD&D2e: I moved to the big city and formed a new group. It lasted a long time but exploded due to a divorce.
3e: Half the 2e group continued playing with new players. Down to 2 players for the last 2 years of the edition.
4e: Tried creating a new group but the fluctuation was intense. Almost one new player every other game. Stopped playing after 2 years until 5e came out.
5e: In 2012 tried creating a group. Same fluctuation problem. Quit in 2014. Restarted 5e in 2017 with a new very stable group. Currently in hiatus because of Covid.
Overall all six groups of players over 40 years. The latter years of 1e, all of 2e and 5e since 2017 have been the better years. Playing d20 Modern with just 2 players was fun.
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