el-remmen
Moderator Emeritus
I divide the XPs required by a number of sessions and hand out the fraction at the end of each game. I stopped caring about XPs midway during 2e.
How do you determine X? X = number of sessions.
I divide the XPs required by a number of sessions and hand out the fraction at the end of each game. I stopped caring about XPs midway during 2e.
For sure! I mean, session-based and story-based advancement work for tons of groups, so it’s not like you need an XP award structure to set the tone for your campaign. It is a powerful tool for doing so though, and again, human brains love watching progress bars fill up. So I prefer it.Ah. I misunderstood.
What you describe makes a lot of sense. In my current game, however, I hadn't given it much thought because everyone is enjoying doing what we've been doing (facing encounters and completing quests). Role-playing is its own reward, though in the case of people who want to rp every single micro-interaction in character it feels like a punishment for everyone else.![]()
I hated AD&D xp accounting as a DM. I did it, but there were times I fell behind a number of games and going over the encounters and figuring out the xp was an exercise I was happy to give up from 3e and on.
Excel you say?I loved it and still love it.
Back in 1E days I had an accountants ledger I used to keep track of XP. Now I use excel and I am not exaggerating that I LOVE making/using spreadsheets.
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I somehow missed this in the cross-posting. What are these unique benefits? They still get the bar filling up effect, just more spaced out making it more special when it happens. Getting XP is not guarantee of going up a level. Like I said, I have awarded XP six times and they're just shy of 5th level.You’re using XP but not getting the benefits that are unique to XP.
Mainly, tying the filling of the progress bar directly to your in-game actions. Watching a progress bar fill up on its own is satisfying. Making a progress bar fill up is significantly more satisfying. If you award XP in batches and don’t specify what the players did to earn it, they get the former effect, but they don’t get the latter. And you can get the former from session-based advancement too.I somehow missed this in the cross-posting. What are these unique benefits? They still get the bar filling up effect, just more spaced out making it more special when it happens. Getting XP is not guarantee of going up a level. Like I said, I have awarded XP six times and they're just shy of 5th level.