Disagree. I'd MUCH rather see bad roleplaying - which can be helped with some guidance - than no roleplaying, which, IME, means that we have players that we could replace with a dice bot and no one would notice. No roleplaying is treating the game as just another tactical board game where we're there to power up our character so we can kill the next bigger monster. No thanks. I just left a group like that and I'd rather stick a screwdriver in my left ear than go through that again.
Roleplaying is a skill, like any other, and it has to be learned and practiced in order to get better. Sitting at the table with Fytor and Father Generic is not even roleplaying. I'd far rather sit down and play a board game with these people than a roleplaying game. That no-roleplay player just sucks all the air from the room and makes me hate playing.
Well it does depend on precisely what you mean by "roleplaying." In deference to the broader consensus, even though I hate it, I'll here take "roleplaying" to mean what most people mean by that phrase, i.e. treating the character as a "personality" different from the player, a fictional entity who might make decisions other than the player would make. Improvisational method-acting, in other words. Maybe talking in character, maybe describing the character's dialog in the third person, but still improvising the dialog to at least some degree.
I have no interest in that aspect of the hobby whatsoever.
As I explained a hundred and fifty pages back, it's also perfectly cromulent to conceive of "roleplaying" merely as playing a role in the sense of controlling your character and using their various abilities, making the decisions that
you would make if you were in that character's shoes. Not self-insertion by any stretch, because the character still isn't
you, but a healthy recognition that the character is an empty avatar and a game-pawn that the player uses to interface with the imaginary milieu. No drama club, no funny voices, just playing the game as a game. Not too dissimilar to the way first-person RPG video games work, when you get right down to it.
If you want to say that that's "not even roleplaying," fine, it probably isn't according to that definition I just gave a couple paragraphs up. But it would also be positively asinine to say that that's the
only valid definition of roleplaying. It's not the 90s anymore: being snooty about the method-acting style of roleplaying won't score anyone any cool points.
Regardless, I did point out at least a couple of times back in the earlier half of this thread that as a player of
Dungeons & Dragons: Rules For Fantastic Medieval Wargames Campaigns Playable with Paper and Pencil and Miniature Figures, that I'm very likely participating in an entirely different hobby than more than half the people here—only to be told by those I've been arguing with that, no, that's not actually true.
I remain unconvinced.