doctorbadwolf
Heretic of The Seventh Circle
Could even take this far enough to say that they are the source of the Dunamancy spells from the Wildemount guide, especially the spells relating to luck/probabilities.You know, I tend not to include halflings in my campaigns, but this thread has made think about how I would incorporate them into a setting without falling on hobbit tropes that don't make much sense outside Middle-Earth.
Looking at the stats, the main thing they have going for them is Luck. Mechanically this isn't so much drawing a good result but averting a bad one. So, what if halflings had a relationship to apotropaic magic in the way that gnomes do to illusion?
Every halfling barn has a prominent hex sign painted on it, halfling ladies wearing nazar earrings, and halfling gents sporting shiny coppers in their loafers. Some halflings take this warding magic to the next level and initiate into the School of Abjuration. These Abjurers may appear as simple trinket makers to outsiders, but it is their magics that make the halflings' bucolic lifestyle possible.
The MM is explicitly not exhaustive. It gives some examples, and that's it.Unless they're halflings of course.
But I'm talking about bog-standard commoners and what options they will have available. Sure, if they have a spear or bow they'll use them. However, according to the MM commoners use clubs.
But it doesn't say that. At all. It speaks to how they train as kids in a variety of tactics handed down as religious/community games. (folk religion tends to be much less somber than going to church, btw, in case anyone thinks that religious games is an odd concept. It isn't.) That section says nothing about whether or not grown halflings use actual weaponry, and indeed we know from the art in the books that halflings know how to use real weapons.You mean am I still referring to the text in the book that explicitly says this? Yes, yes I am.
And we know from the PHB, ya know the actual core book?, that Halflings defend their homes fiercely when needed, and that they aren't all farmers, and many of them are instead nomadic, living in wagons or riverboats.
What strawman? I literally replied directly to your explicit statements.Funny how you guys keep attacking the same strawman position that I never made.
That isn't a rule, it's an example creature.But I'm just using the rules from the MM that says commoners by default use clubs.