DND_Reborn
The High Aldwin
Oh, interesting... I like this and will have to look into it.In the game I run, we changed Flanking to increase the critical range of Melee attacks to 19-20.
You could make it more lethal by increasing the critical range for each participant! So, if 4 creatures ganged up on 1, the critical range would become 17-20!!! Yikes!
