D&D 1E Giving an AD&D feel to 5e

Faolyn

(she/her)
3. Finally, Gary was often confused by what the players wanted. "Why would they want modules?" "Why would they want a campaign setting?" "Boy, it seems weird that the whole 'turn undead' thing took off, huh?" :)
The more I hear about it him, the more it seems like he either literally couldn't fathom that anyone could or should think differently than he did, at least when it came to gaming.
 

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auburn2

Adventurer
I believe thats correct, you could not move but you could attack targets around you. So if you were surrounded by 8 goblins an 8th level fighter could make one attack against each goblin without moving.
You can't change your facing after movement, and you are only facing one of them. 8 of them could attack you though. You are correct that pool of radiance attacked all of them.
 


Hussar

Legend
You can't change your facing after movement, and you are only facing one of them. 8 of them could attack you though. You are correct that pool of radiance attacked all of them.
That's not how facing worked in AD&D. Remember, no grid combat - this was string and ruler territory. Your front face, or arc, was basically 120 degrees in front of you, meaning you could attack at least 3 targets in front of you, and, arguably you could attack the target to either side of you as well. Directly behind might be an issue.

However, again, because of the 1 minute rounds, facing wasn't really an issue. You shield was effective vs a set number of attacks, regardless, really, of location for example. There was no, "I run around behind him and attack". It didn't work like that. So, yes, you could certainly attack multiple targets around you.
 

Democratus

Adventurer
That's not how facing worked in AD&D. Remember, no grid combat - this was string and ruler territory. Your front face, or arc, was basically 120 degrees in front of you, meaning you could attack at least 3 targets in front of you, and, arguably you could attack the target to either side of you as well. Directly behind might be an issue.

However, again, because of the 1 minute rounds, facing wasn't really an issue. You shield was effective vs a set number of attacks, regardless, really, of location for example. There was no, "I run around behind him and attack". It didn't work like that. So, yes, you could certainly attack multiple targets around you.
1e DMG (pp.69-70) covers facing, flanking, and position on the tabletop grid - both square and hex.
 


Lanefan

Victoria Rules
yeah...but how many people used squares or grid...I mean even official events by RPGA at Gen Con didn't use them.
You could still use facing rules without an actual grid, as long as you had minis or some other way of representing who/what was where in relation to who/what else and what direction they were facing. Even without that, it's a safe-ish enough take to just say you're facing roughly in the direction of whichever opponent you just attacked.
 


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