You see we invented a term that you argue is inappropriate just like you guys have invented many terms that go too far. But in fairness, living world as I defined it above, was pretty much the definition for decades before Story Now existed.
That's not the issue at all. I don't have any kind of problem with the idea of trying to portray a living world; I've been pretty clear I think that's a goal that most of us here would shoot for. My complaint is the use of the term to describe methods to achieve that goal that are only loosely defined.
Many types of games have the portrayal of a living world as a goal. Just as many games have fun as a goal. But if you ask someone how they GM if they said "using the fun style" you might feel like grabbing them and shaking them.
Also, in my opinion, when that happens, folks are saying "THIS is the only way to achieve a living world because it's the living world method", which implies that other games are not concerned about that goal, and I don't think that's accurate.
So it's not that I think there's a problem with the term itself, so much as in how it has been used.
At that time, the definition would be: Things are happening in the world off camera. Could a stranger walk up to a DM and ask him what is happening in another part of the world that the PCs have never went anywhere near and have never talked about in game session and the DM could answer? That would make it a living world. Things are happening "off camera". Off camera meaning when the PCs are not looking at it.
So I asked this of
@Maxperson and I'm waiting on some clarity from him, but I'll ask you as well.
Is there a difference when asked about what's on the far side of the world if the GM has been thinking about this in his free time and has an answer prepared, or if he simply makes one up on the spot?
I'll break it down a little more. From the player's perspective, is there if a difference? If so, what is it and how would the player even be aware of it? From the GM perspective, is there a difference? If so, would you say that it's totally subjective and a matter of preference, or do you think there is an objective answer?
Now that is just a gamist definition. No roleplaying game meets the real definition above. For decades though that term has been the way we describe these sorts of campaigns. We didn't make it up last week.
I've heard that term for years, but always more as a goal rather than as a method. If it's a method, then what is the method? Because from what I can see, different games go about striving for that goal in different ways.
But if something is meant to be a method or a style.....like "Story Now", for example.....then it should have a pretty uniform application. I don't think that's been shown in this thread at all.
It's just like protagonism, fiction, bla bla bla that have been appropriated by the Story Now community to mean something that they don't mean in real life. They turned them into gamist terms. Well right back at you on living world. We can all agree to be careful with these terms or we can just consider them placeholders for a particular playstyle and ignore the underlying english meaning of the word. I don't care which but it has to hold for all sides.
Those words were used with the known definitions. Fiction means make believe. that's the only way it's been used in this thread. There was no need to change the word in any way for it to mean what it means.
Living world does seem to be meant as a placeholder as you suggest....but when asked what it is a placeholder for, it's been a struggle. Most of the time, references are made to a GM's prep and in advancing that based on passing time within the world. Okay, fine.....but then there was resistance to the idea of playing to learn what the GM has determined.
Well I've said on numerous occasions that the best improv is that which is built upon a solid foundation. This is not an exact science though so it's hard to define precisely where the line is at. I'd say if you are doing very little prep at all AND you aren't using a third party world then you aren't really doing a living world by my definition.
What is your definition?