Xeviat
Dungeon Mistress, she/her
In Tasha's, and in recent UAs, abilities that were or would have been previously X/short rest have been turned into Prof Bonus per long rest. This got me thinking about doing away with short rests as a recovery mechanic, since I've long been struggling with inter party balance between the likes of thr cleric/druid/wizard vs the fighter/monk/warlock.
But, as I was fiddling with things and working on new numbers for short rest abilities, the terror of the 5 minute work day, more Novas, and other fears from 3E started to come back to me.
This inevitably leads me to reconsider a project I had abandoned a while ago: converting the long rest recovery classes into short rest classes. What if the full casters used the warlock casting chasis, potentially tweaked a little?
What I'm wondering is would you rather have everything be all short rest (with some kind of daily timer like hit dice telling you when you really need to take a long rest), or would you rather have everything be all long rest (with hit dice for some short rest healing)?
But, as I was fiddling with things and working on new numbers for short rest abilities, the terror of the 5 minute work day, more Novas, and other fears from 3E started to come back to me.
This inevitably leads me to reconsider a project I had abandoned a while ago: converting the long rest recovery classes into short rest classes. What if the full casters used the warlock casting chasis, potentially tweaked a little?
What I'm wondering is would you rather have everything be all short rest (with some kind of daily timer like hit dice telling you when you really need to take a long rest), or would you rather have everything be all long rest (with hit dice for some short rest healing)?