Neonchameleon
Legend
And AL is not the sum total of D&D - indeed AL with its essentially troupe based play where characters travel between games is precisely where I wouldn't want to see house rules that made my characters work differently from session to session.Especially early on WotC was pretty open about expressing a dim view of homebrew* whenever they spoke about AL or other stuff that might intersect with AL. The AL community itself took that message baton & ran with it.
This doesn't mean that it's appropriate nowhere. Just that it's not right for AL because of the shared DMing/shared characters aspect.
Other than, I don't know, most of the DMG plus quite a bit from e.g. Tasha's Cauldron of Everything.WotC has never made any real efforts to reverse than damage & the so far total absence of anything that could be interpreted in even admitting the validity of other playstyles within 5e
WotC marks homebrew and optional rules as good things in its material for home games - and not for Adventurer's League. Next you'll be complaining that the manufacturers of footballs, when they sponsor a league, insist on the same rules happening in every game so the teams can play with each other consistently.