Marvel to Launch Official 'MARVEL MULTIVERSE' Tabletop Role-Playing Game in 2022

Matt Forbeck announced on Twitter that he’s working on a new in-house D616 Marvel RPG due for a 2022 release! It looks like there will be an open playtest.

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What’s the D617 System? “… the all-new D616 System, an accessible and easy-to-learn system for newcomers to tabletop RPGs and a natural evolution for those familiar with the most popular tabletop role-playing games on the market. Use Might, Agility, Resilience, Vigilance, Ego, and Logic to win the day, and discover your true abilities as you face impossible odds!”


 

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"A natural evolution for those familiar with the most popular tabletop role-playing games on the market" sure sounds like they're trying to get the "just learned D&D" demographic.

I see nothing about "just learned" in that statement.

Is a "natural evolution" of 5e back towards traditional design, or out towards newer design?
 

What I saw amounted to "talk to your GM and figure it out", which is not a system, it is advice.
but you can still make a character. MHR gave everything needed to make a character- powers, sfx, limitations, specialties. What they did was, essentially, use character modelling which was also an option in the original TSR Game. As a GM, working it out with players is, essentially how I have handled character generation in TSR Marvel (Basic, Advanced), DC Heroes (1e, 2e, BOH), Champions, M&M (1e, 2e), V&V, etc. It is also how we were generating characters for MHR until we decided to stick with M&M 2e to finish an existing campaign.
 
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Sounds nifty
Never played the last couple, but the cover already looks better than the recycled art of the 2003 version

I looked at the Marvel Heroic version but it was awkward. Hyper focused on existing comic stories from almost 10 years prior. And ignoring lots of the characters in the MCU. You couldn’t play Hulk, Thor, or Hawkeye out of the main book
Focusing on movie characters is a must. One or two players at a table might be keeping up with comics, but it’s unlikely all will. But if you can play in the MCU the barrier becomes easy. Players can catch up with 1-3 movies rather than nine or ten omnibuses.
Also didn’t like lack of variable enemy difficulty. Smacking down Doctor Doom should be an advanced super team fight and not the same difficulty as fighting Whirlwind or Wrecker.

Fear the same fate that apparently happened to the 2003 game. Where Marvel expected sales close to DnD and didn’t realize the huge gulf between the RPG market leader and every other game
If they’re expecting WizCo sales numbers but only get Free League or Paizo sale numbers they might quickly pull the plug
Almost hesitant to jump in. Don’t want to buy expecting supplements only to get half a game line
 

Forbeck was the designer behind Brave New World, a short-lived supers game from Pinnacle Entertainment. I wonder if D616 will be a mechanical descendant, or if it will really be "all new".
I just finished listening to the System Mastery episode on Brave New World. That show is obviously all about dunking, but still, the mechanics in that one....yeeeeeesh.
 




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