D&D 5E Spellcasters and Balance in 5e: A Poll

Should spellcasters be as effective as martial characters in combat?

  • 1. Yes, all classes should be evenly balanced for combat at each level.

    Votes: 11 5.3%
  • 2. Yes, spellcasters should be as effective as martial characters in combat, but in a different way

    Votes: 111 53.9%
  • 3. No, martial characters should be superior in combat.

    Votes: 49 23.8%
  • 4. No, spellcasters should be superior in combat.

    Votes: 8 3.9%
  • 5. If Barbie is so popular, why do you have to buy her friends?

    Votes: 27 13.1%

  • Poll closed .
As a point of fact in 1E Paladin, Ranger and Barbarian were all initially fighter subclasses. Late in 1E after Unearthed Arcana was published Paladin became a Cavalier subclass. Barbarian and Ranger were still fighter subclasses through the end of 1E.

In 2E Fighter, Barbarian, Ranger and Paladin were all warrior subclasses.

It was not until 3E that Paladin, Ranger and Barbarian became separate classes.
Subclass meant something completely different in 1E than 5E. In 1E they were basically their own class. 2E created groups with classes being a member of a group. The classes in 2E were similar to subclasses in 1E.
 

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As a point of fact in 1E Paladin, Ranger and Barbarian were all initially fighter subclasses. Late in 1E after Unearthed Arcana was published Paladin became a Cavalier subclass. Barbarian and Ranger were still fighter subclasses through the end of 1E.

In 2E Fighter, Barbarian, Ranger and Paladin were all warrior subclasses.

It was not until 3E that Paladin, Ranger and Barbarian became separate classes.

You missed what I said.

They were never part of the fighter. 1e subclasses we're not under the main class. They were more like Advanced or prestige classes.

The ranger, paladin, and barbarian were not bound to the rules of the fighter. The ranger was a fighter+.
 

I would disagree with that. I think you could do it pretty easy with homebrew subclass and homebrew feats.
You can't use feats. A class/subclass has to stand on its own merits. With a subclass you have what, 5 class abilities that have to create the entirety of Warlord? That's not enough.
 

No. A warlord is a warrior that uses their mental ability scores to for combat inspiration, tictics, and insight.
You can do this all with with the current rules. Be a battlemaster that takes superb technique and martial adept with comander's strike, tactical assessment, goading attack, rally, maneuvering attack and distracting strike. Then take the inspiring leader feat.

You can have all that with the current fighter chassis at 6th level. You can have it at 4th level with custom lineage or variant human.
 

You can't use feats. A class/subclass has to stand on its own merits. With a subclass you have what, 5 class abilities that have to create the entirety of Warlord? That's not enough.
Feats and ASIs are part of your class chassis, you get them based on class level, not character level. They are an integral part of the class chassis and are no different than other class features except that they are available to more classes.

They are even listed on the class tables in the PHB, they are not listed anywhere else. Without the class you get no feats (except racial feats).

As an example, It is possible to build a 20th level multiclass character with no feats or ASIs at all. Why? Because they did not get enough levels in a specific class.
 
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You can do this all with with the current rules. Be a battlemaster that takes superb technique and martial adept with comander's strike, tactical assessment, goading attack, rally, maneuvering attack and distracting strike. Then take the inspiring leader feat.

You can have all that with the current fighter chassis at 6th level. You can have it at 4th level with custom lineage or variant human.
That's not a warlord at all. At no point are you ultilizing you INT, WIS, and CHA to great effect to represent you master of tactics, morale, resources, and/or insight.
 

That's not a warlord at all. At no point are you ultilizing you INT, WIS, and CHA to great effect to represent you master of tactics, morale, resources, and/or insight.
It's a warlord, it is not the specific mechanical implementation of warlord you want. Give it an inspiring leader feat and perhaps some social skills and it sounds perfectly fine to me.
 

You can't use feats and the fighter subclass lacks enough mechanical power to do a decent Warlord.
ASIs or feats are an integral part of the fighter class. That is part of the basic class chassis.

What exactly do you want your warlord to do that I can't do through a combination of fighter class features (including the 7 feats he gets) and subclass features.

This is like saying fighting style is not part of being a fighter. It absolutely is.
 

That's not a warlord at all. At no point are you ultilizing you INT, WIS, and CHA to great effect to represent you master of tactics, morale, resources, and/or insight.
Inspiring leader uses charisma, commanding presence uses charisma, tactical assessment uses intelligence and wisdom.

In addition to what I listed above by 6th level, you can also use the feats given by the fighter class at later levels to get skill expert, eldritch adept, prodigy and observant to use intelligence, wisdom and charisma to great effect. You can use the warlord theme as your guide for selecting the specifics of these or you can go an entirely different direction.
 
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