Ruining immersion, setting up expectations that cannot be met, limiting options until there is no where to go in the story. Like I said, it isn't as easy to do, but it can happen.
Are a lot of DMs not allowing that rule?
Why are you asking me? I've actually never seen it allowed, even though I allow it myself. It is an optional rule though, and that's the point. Halfling Nimbleness isn't an optional rule.
Same with reclusive elves when they don't leave their elfin towers. Same with reclusive dwarfs who don't leave their fortresses.
You're upset when halflings mingle with other races; you're upset when they're alone.
Sorry, but no. Those reclusive dwarf's in their fortress? You know where it is, and it alters the landscape by being their. They likely had a trade deal in the past before shutting their doors. And if their doors reopen they offer resources otherwise unattainable.
I never really see a society of elves in a single tower, generally it is a single wizard, and that is much more a class trope of the reclusive hermit, but has the same thing. Get in, get an audience and you can gain important information or magical aid.
A halfling village is just a human village with shorter people. And more idyllic. Any information you might get would be a snippet from an old tale, just like you would get at a human village if you went looking for old tales and rumors. They are functionally identical.
Which shire is it, and which region? I don't assume that every one of them is the same.
Why not? All I did was use descriptors and such from the base halfling text. That is the standard shire, as far as the text seems to state. So, why shouldn't that describe most of them?
Maybe there is a unique one, but I can't account for every single homebrewed idea in the game.
I've already given you several roles. You've said they don't count because of reasons.
Mostly because you were either counting them or they were things that didn't rise to the level of a racial role.
I mean, "halflings are bat-fishers" is a fun detail, but I don't see how that really is going to shape how they interact with the larger world. Or that they cook, which I guess is unlike every other race in the game, even though "chef" is a feat and a background and cooks utensils exist for everyone, and halflings have no special access to any of that.
Yes, that's true. However, here you are, changing a bit of lore you don't like while at the same time saying that it's wrong to do that for halflings because it's not canon.
Wrong. Again. I have never said that changing halfling lore is wrong. I am saying that replying to a charge that halfling lore needs changed overall with "but you can homebrew it for your own personal table" is a bad argument.
Why is it that I cannot hold the company responsible to do their jobs and create at least some solid lore for one of their supposedly most important races? Why must I immediately bow and scrape and not point out any deficiencies just because I am a person with a brain and can make up my own stuff instead of using the official material? Why does homebrew excuse bad material?
We already had this discussion. MTF describes them as gathering lore.
Unwittingly. By accident. That does not make someone a lorekeeper. I'm not a baseball card collector just because I happen to find them while buying gum.
They're exploring the unknown. It clearly says that in MTF. I have better things to do then read the entire book to you.
Okay, if their are entire tribes of halfings which take on a nomadic lifestyle to go into unknown depths of jungles, ruins and mountains, then I will concede that those halflings are adventurers.
But if they are just nomads, like the PHB described, then they aren't adventurers. They are nomads.
All this just proves, once again, that you haven't actually read the bit on halflings or given it any thought or paid attention to what people have been saying about them on this thread. Hint: we've been saying that they're nice. Not that they're perfect, pure, or wholesome.
You know what? I give up. I'm tired of this. I'm now convinced you're just trolling me, because that's the only possible explanation for how you don't understand or remember things that have been explained to you what, at least a half-dozen times so far. Go forth and never play a halfling. I literally don't care. Just stop telling people halflings are objectively bad when, in reality, that's just your opinion.
You know, thinking back on it, you never did respond to when I quoted Bedir Than again, when he said that halflings "are the only race that believes in peace, tranquility, joy, happiness"
So go ahead, assume I am a terrible troll that simply refuses to think or read anything. That no one has made a claim so extreme like halflings being the only race to embody joy and happiness in the entire game. I know what people have been arguing, because I do read them. And if people keep making insane claims like that, I am going to keep challenging them on that.