D&D 5E 5-Part Forgotten Realms Adventure Coming Next Week

From Polygon comes a report that WotC is releasing for download an anthology of five adventures for character levels 8-10 on June 29th to celebrate the Magic the Gathering: Adventures in the Forgotten Realms card set.

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Adventures in the Forgotten Realms, a Dungeons & Dragons-themed set of cards for Magic: The Gathering, is introducing something special — and free — for fans of D&D. A substantial role-playing adventure will be made available for download starting around June 29. Wizards made the announcement earlier this month during a private press event.

In the past, new sets of Magic cards have been heralded by some excellent digital fiction — lengthy and well-written short stories that set the mood for the coming cards. This time around, publisher Wizards of the Coast is taking a different tack. Instead of short stories, it’s releasing a module for characters level eight through 10. Meris Mullaley, world-building and narrative design manager at Wizards, said that there would be five adventures. Each will run between 15 and 20 pages in total.
That's a pretty interesting level range -- presumably to make traveling the planes at some point in the adventure easier. And at a total of between 75 and 100 pages, it's a pretty significant work.
 
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Considering how concerned bigger companies are about their brand and their art style I find it hard to believe that no one had noticed this mistake, if it is one, until it was too late to change.
That picture probably went through half a dozen or more reviews and changes.

That the MTG guys are confusing dragonborn and half-dragons is imo more likely.

Maybe Nadaar is half Dragonborn and half Dragon.

Or maybe they confused that Exandria Dragonborn subrace with a tail with FR Dragonborn.
 



WotC wants them to check out D&D.
I was hoping the AFR set would be accompanied by some good FR fiction (no, that's not an oxymoron)—if only because that's in shorter supply these days than short adventures are. But really, this move is a no-brainer for WotC: short adventures are infinitely more likely to get MTG players hooked on WotC's other big brand than short stories would be.
 





Urriak Uruk

Gaming is fun, and fun is for everyone
The Strixhaven short stories were excellent.

I read the first few... I suppose we all have different tastes, because they were pretty boring to me.

Anyway, clearly we disagree with this, but there is a mountain of available fiction available for both D&D and MTG. Good, official, quality adventures, not as much (this is not disparaging of the great work of DMsGuild, but you do have to sift through the dumpster to find the gems!)
 

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