Oofta
Legend
Okely dokely. You're entitled to your opinion.you find it such a good thing it makes no sense it breaks the suspension of disbelief.
Okely dokely. You're entitled to your opinion.you find it such a good thing it makes no sense it breaks the suspension of disbelief.
Of all the things in D&D that might break one's immersionyou find it such a good thing it makes no sense it breaks the suspension of disbelief.
Yeah, in a world where you have giant flying lizards that breath fire and races that are basically anthropomorphic ravens that only mimic what they hear, a race that just want to be left alone most of the time doesn't seem like that big of a stretch.Of all the things in D&D that might break one's immersion![]()
Or to put it another way: Halflings, as a people, avoid being the center or focus of major world events. Some plucky and brave halfling individuals are willing to help out when the demon lords attack.You’re coming across as very obtuse, again.
Also stop changing what I’ve said. Respond to the actual words I say, or don’t reply to me.
Halflings avoid being the center or focus of major world events. That doesn’t mean they avoid helping when the demon lords attack.
Now I want to see an adventure where it was all the halfling villages that got attacked first and nobody else realized until it was too late.What they aren’t, is the focus of the event. Because the great cities that get attacked are human cities, the forest enclave that gets targeted by a demon is an elven enclave and the demon hates elves, etc. The other races seek out glory, power, legacy, and actively make enemies. They’re “proud nails”. The halfling communities aren’t, they don’t seek that stuff out.
you can't make a race of perpetual nobodies who never matter it defies the laws of nature in ways far more fundamental than the way magic does.
How does it not make sense? It's a scary, scary world out there, filled with horrible monsters that want to eat you, sacrifice you to evil gods, duplicate you and take over your life, mind-control you, or lay their eggs in you if you go too far away from civilization. Wouldn't most people want to hide away? Wouldn't only a relatively few people be willing to take the risk of going out and trying to make a difference?you find it such a good thing it makes no sense it breaks the suspension of disbelief.
First level PCs are hardly powerhouses. But, yes, halflings as a group generally do the best they can to emulate Switzerland and not get involved. You may not be able to "wrap your head" around the concept of the quiet race that nobody expects much from having the rare few heroes rise up, and that's fine. Don't use them, but leave the archetype for those that want to roleplay the PC no one would expect. Not because their dark or edgy, not because there's prejudice against them because people fear them, but just because it's the quiet guy who up until that point was happy being a dishwasher.
Different strokes for different folks and all.
Personally, as much damage as people using their suspension of disbelief as a weapon against fun in D&D, I find it a huge benefit to shatter inflexible suspensions of disbelief into tiny pieces and dance on the shards until they are naught by dust in the wind.you find it such a good thing it makes no sense it breaks the suspension of disbelief.
You’re coming across as very obtuse, again.
Also stop changing what I’ve said. Respond to the actual words I say, or don’t reply to me.
Halflings avoid being the center or focus of major world events. That doesn’t mean they avoid helping when the demon lords attack. Those are, again, two separate ideas. If Neverwinter or Waterdeep or Baldur’s Gate or the Ten Towns or Cormyr are attacked, there are Halflings amongst the defenders, the farmers running to hole up in the local lords castle or within the city walls, the guild leaders pooling resources or bickering about who needs to do what, and the adventurers who try and fix the problem.
What they aren’t, is the focus of the event. Because the great cities that get attacked are human cities, the forest enclave that gets targeted by a demon is an elven enclave and the demon hates elves, etc. The other races seek out glory, power, legacy, and actively make enemies. They’re “proud nails”. The halfling communities aren’t, they don’t seek that stuff out.
Again, “focus” is not the same concept as “involved”.
Or to put it another way: Halflings, as a people, avoid being the center or focus of major world events. Some plucky and brave halfling individuals are willing to help out when the demon lords attack.
Chaosmancer has an unfortunate tendency to assume that either every single halfling has to act in the exact same way or absolutely none of of them act that way, when I doubt they'd require humans, elves, or dwarfs to be like that.
How does it not make sense? It's a scary, scary world out there, filled with horrible monsters that want to eat you, sacrifice you to evil gods, duplicate you and take over your life, mind-control you, or lay their eggs in you if you go too far away from civilization. Wouldn't most people want to hide away? Wouldn't only a relatively few people be willing to take the risk of going out and trying to make a difference?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.