Undrave
Legend
I don't think any version of DnD has ever really handled animal companions well. They're either too weak or they break the game (like a 3.x Druid companion)It would probably die quick enough that it doesn't matter.
I don't think any version of DnD has ever really handled animal companions well. They're either too weak or they break the game (like a 3.x Druid companion)It would probably die quick enough that it doesn't matter.
From a purely mechanical point of view they are useful at higher levels too, because they will generally suck up an attack to kill.If the animal takes damage, I may require an animal handling check, basically a morale check. If the check fails the animal will try to safely escape combat or, barring that, go full defensive. But remember, a mastiff only has 5 HP, so they're only going to be useful at very low levels unless the DM allows upgrades.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.