OptionalRule
Hyperion
Just hit publish on Part One of my Perilous Journeys rules. Changes the rules for long rests on the road, adds some engagement with camping and base camps, and modifies progress and pacing. Part 2 will be up next week and will include traveling actions, some tweaks to healing and even some optional rules to spice it up more. I ended up having to split it as it was getting too long.
Perilous Journeys in 5e Part 1
Perilous Journeys in 5e Part 1
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