the Jester
Legend
Not personally, but I DM a lot more than I play pcs, so I have only played four 5e pcs.Another side thought based on the changes in TCoA and the decoupling of several racial features from races. Has anyone thought of a cool concept of a PC they wanted, but when creating the character, saw that the mechanics of how racial features didn't really support it well from a mechanical standpoint? I'm not just talking about optimization, but in general. With bounded accuracy, every modifier counts, so have you ever been swayed to avoid a particular concept that you would do if features were decoupled?
Anyhow, I don't worry about my racial features supporting my concept. But I'm atypical when I make a character- I like to decide what I play by rolling my stats in order. That leads to some strange pcs. I have a bunch of unplayed concepts in mind, and if one suits the stats I rolled, I might use it. But often the concept arises from the stats. For instance, Friendo the Mediocre Magician, who was a physical endurance trainer.
Friendo was a gnome wizard with an Int of 13, whose high stat was Constitution. He was hilarious and very nonconventional, and contributed to the party in unusual ways- she sometimes tanked, her spell choices leaned away from saving throws or attack rolls, and he was prone to change gender constantly via a cantrip. Friendo once shut down much of a dungeon with arcane locks, using them to herd the party's target evil bad guy into a smaller and smaller section of the dungeon.
On the other hand, I'd been wanting to test the multiclassing by playing a classic cleric/fighter/magic-user type, and I rolled stats that were pretty decent for doing so and applied that set of stats to the concept. Some details later and I had Inasaidia, my 5e take on the concept.
My perspective is less "with bounded accuracy, every modifier counts" and more "with bounded accuracy, you don't need every possible modifier."