Mind of tempest
(he/him)advocate for 5e psionics
on dwarves, we certainly agree.The niche that they fit. For halflings, see my post in this thread.
Quick take on races I've played over the years in no particular order:
It has very little to do with mechanics for me. In fact, I'm kind of dissapointed that in AL my mountain dwarf wizard is no longer playing against type any more. It has to do with what aspect of personality they can represent, what "hook" I can either build on or subvert.
- Dwarves are extremely practical with bad pseudo-Scottish accents, gruff and blunt to the point some people will find them insulting.
- Gnomes are hyper and bounce off the walls while trying to get out a flood of thoughts all at once. I admit though that I have a hard time with forest gnomes.
- Elves come off as better-than-thou but are really just reluctant to get too close to people that will just be around for the blink of an eye. Unfortunately I never get to play them long before they die.
- Half-orcs lean into the barbarian nature, gruff and bad mannered. Also fun to subvert the trope and have a half-orc that actually quite intelligent that just pretends to be a dumb brute.
- Warforged is one that I had fun with just the caricature of someone who does not understand biological beings at all. As in "So you do this thing to reproduce, but you don't really want to reproduce now? Why do something that does not achieve the desired function? Can I observe this ritual?"
- Gnoll in 4E was fun because I played an anthropomorphic Scooby-Doo. Kind of dissapointed there are no more dog-related playable humanoids, why do cats get all the love?
- Dragonborn are outgoing, proud and boastful of their draconic ancestry while being dedicated to family and heritage.
forest gnomes need more lore and to be properly crafted to better suit what they are a subraces of.
elves yeah
honestly, I would just remove half-orc and let people play orc at this point.
I am not allowed to play warforged I would just turn in to HK-47 in about 5 minutes.
we could see if we can get lupins into 5e?
so one what makes a race interesting non of us truly disagree but it is the details that seem to divide us, that is interesting