Not really on those first few. The problem with ranger/outlander/etc type stuff is that they say things like "You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.", "Difficult terrain doesn’t slow your group’s travel" & "Your group can’t become lost except by magical means.". Although there are a few backgrounds with similar features like automatically knowing where to find a particular piece of information. There is an ocean of difference between being good at something & responding to a problem presented by the GM with "actually no that doesn't apply because I automatically..."
The goliath barbarian pack mule mentioned earlier is likely a combination of things. First you have the default incredibly generous item weight capacity ratios, next goliath doubles that, finally barbarian may be doubling it again on a character likely maxing strength for combat effectiveness giving them a total carry capacity that is probably easily close to if not more than all other characters in the party combined.