Snarf Zagyg
Notorious Liquefactionist
I am often asking inconvenient questions of myself. Things like, "What is the one part of your body that disappears when you stand up? And why do people always want to have their own favorite setting made into an OFFICIAL SETTING?"
And while the first answer is obvious (lap), the second one? Not so much.
I have to ask again- why, oh why, do people keep saying that they want an official campaign setting? There are so many great third-party campaign settings already out there that they could use! Why does it have to be official? What does the imprimatur of WOTC mean, anyway? This seems to keep coming up, whether it's a desire to see Birthright, or Planescape, or even just a full treatment of the Forgotten Realms. Heck, some people even might notice it comes up when people are totally right and awesome and talkin' 'bout Greyhawk, like me!
I have previously opined about the punk and/or DIY aesthetic of early D&D, but I was hoping to really drill down into why people desire official branded product, as opposed to third-party product (you down with 3PP yeah you know me) or homebrew. I happen to think that this is an interesting topic because it comes up fairly often in discussions, and not just #SPELLJAMMER CONFIRMED!
My belief is that there are the following factors that are driving that unquenchable thirst for official product; we can usefully separate them into those that are common among all products and brands, those that are more specific to fan culture, and those that are specific to TTRPGs.
Outside of a dog, the internet is man's best friend. Inside of a dog I can't get good Wi-Fi.
Official product from a named brand usually carries with it certain signifiers that are attractive to consumers- quality, consistency, interoperability, authority, and prestige.
Quality. If you're in a supermarket (probably a Piggly Wiggly- this seems like a Piggly Wiggly crowd), and you see a name brand as opposed to a store brand, you will often assume that there is some amount of quality with the name brand. After all, that's one reason brands advertise; so that consumers have heard of them and believe that they provide a quality product. Even when the products are exactly the same (such as a store-brand acetaminophen as opposed to Tylenol) some consumer will gravitate toward the brand name product solely on the basis of assumed quality.
Consistency. The primary factor for many brands is consistency; both consistency within the product line (a Coke is a Coke is a Coke; a Whopper in Los Angeles will taste the same as a Whopper in Boston- TERRIBLE) and consistency between products (there will be similar styling cues for every Audi; you expect a similar level of competence, if not greatness, at a Cheesecake Factory that will be greater than you get at Wendy's). If you buy a generic store-brand "Cola," you won't get the exact same corn-syrupy goodness that Coke has, and if you go to McDowell's instead of McDonald's, you're going to miss out on the sesame seeds. And then you can't sing the song .... you get all the way to the end ... lettuce, cheese, pickles, onion, on a ... DANG IT! YOU GO TO HECK, MCDOWELL'S!!!!!
Interoperability. A lot of syllables, but it's easy to comprehend. If you buy a Canon printer, you know that Canon ink will work. If you buy a Toyota, you know that Toyota parts will work. Buying the official products ensures interoperability. Sure, it's possible that the off-brand ink will work in your printer .... but maybe it won't. Or maybe it won't work as well. Are you going to take that chance to save a few bucks?
Authority. "If you use anything other than official Apple parts or Apple service, you will void your Apple warranty. If you come into the Apple store after using anything other than the official Apple parts, the Apple people will point and laugh at you for your foolishness." Name products from a brand carry with them the authority of that brand.
Prestige. And finally I come to the most important factor when it comes to name brands. This is what brands spend the major money on; associating the brand with prestige, with a good life, with a luxury lifestyle. Why buy the off-brand sugar water when you can buy Coca Cola and its Polar Bears? Don't you know that buying off-brand sugar water kills Santa? But you usually see this effect more with true luxury goods; if you've ever been in the market for a luxury car, expensive bottle of booze, high-end leather goods, watches, or anything, you understand that you are paying partly for the increased cost of production, but partly for the exclusivity; only certain people can afford to have it. Prestige matters. Buying an off-brand Rolex is cheaper than a real Rolex, and drinking good sippin' tequila will cost you a lot more than drinking Mr. Boston's well liquor.
Laugh and the world laughs with you. Cry and you're probably reading one of my threads.
Next, when it comes to the issues that matter for fans, and more specifically matters to nerd culture.
Canon. This is always a topic that brings up a LOT of debate ... especially recently ... but fans care about canon. What is, and isn't, true or meaningful within the setting of the story? What is for Star Trek? For the MCU? For Star Wars? For the Orville? Given that there is usually a distinction between official product and fan product (and the hazy area of 3PP) the desire for official product that will provide canon - more information about what is true and meaningful within the story - is always there.
Validation. This is canon's (occasionally) ugly sibling. Fans can often assert a type of angry ownership (or, more generously, a loving stewardship) over properties, and will look to have their ideas about the property validated in the future; if the property moves in the direction that the fan likes, or that the fan predicted (validates what the fan wanted) then it's great! But if it doesn't .... ouch. That's when bad things happen. But a fan's desire for more official product, of a particular type, can often be a desire for the validation of the fan's wants and desires as to what the product should be.
Convenience. This one is easy. Making stuff? TOO HARD. Finding stuff? TOO HARD. Having the official maker create things for you? THAT'S JUST GOLDILOCKS RIGHT! Convenience also means availability. Official product is usually more likely to be available as well, and you don't have to sort through other products.
Broken promises never upset me. After all, why did they believe me?
And those thoughts tie into D&D ....
D&D emerged in the 1970s as a hobbyist game. TSR was late to the idea of selling adventures because, in their estimation, what D&D gamer would want to run someone else's adventures? It used to be common to mix & match between official product, different rulesets (OD&D, B/X, AD&D, Boot Hill, Gamma World), semi-official product (Dragon Magazine), homebrew, 3PP (The Compleat Alchemist, Arduin Grimoire, Grimtooth's, etc.) and so on.
But there are very good reasons for D&D players to want an official product; looking at the factors I listed above:
Quality, consistency, interoperability, prestige, and convenience are all easily understood within the context of wanting an official product.
"I want the Powers that Be to make X (a campaign setting, additional monster manual, class, feat, etc.) because I know that this new thing will be playtested (QUALITY), will work with the rest of the game (CONSISTENCY), will be allowed in AL and any given convention or even home table without much fuss (INTEROPERABILITY)."
Usually, the arguments that we have on the thread are caused because of the more specific fan issues that we see in anything from the Buffyverse to the Forgotten Realms; canon and validation. A lot of people strongly identify with D&D, they love D&D, and because of that love for D&D (and/or particular things within it) the fans have strong beliefs as to what should be included. Or what a campaign setting should look like. Or sometimes they will go the other way and argue about what needs to be excluded.
So after all of that, I come to the thoroughly banal conclusion that ... people want official product because that's what people do.
And while the first answer is obvious (lap), the second one? Not so much.
I have to ask again- why, oh why, do people keep saying that they want an official campaign setting? There are so many great third-party campaign settings already out there that they could use! Why does it have to be official? What does the imprimatur of WOTC mean, anyway? This seems to keep coming up, whether it's a desire to see Birthright, or Planescape, or even just a full treatment of the Forgotten Realms. Heck, some people even might notice it comes up when people are totally right and awesome and talkin' 'bout Greyhawk, like me!
I have previously opined about the punk and/or DIY aesthetic of early D&D, but I was hoping to really drill down into why people desire official branded product, as opposed to third-party product (you down with 3PP yeah you know me) or homebrew. I happen to think that this is an interesting topic because it comes up fairly often in discussions, and not just #SPELLJAMMER CONFIRMED!
My belief is that there are the following factors that are driving that unquenchable thirst for official product; we can usefully separate them into those that are common among all products and brands, those that are more specific to fan culture, and those that are specific to TTRPGs.
Outside of a dog, the internet is man's best friend. Inside of a dog I can't get good Wi-Fi.
Official product from a named brand usually carries with it certain signifiers that are attractive to consumers- quality, consistency, interoperability, authority, and prestige.
Quality. If you're in a supermarket (probably a Piggly Wiggly- this seems like a Piggly Wiggly crowd), and you see a name brand as opposed to a store brand, you will often assume that there is some amount of quality with the name brand. After all, that's one reason brands advertise; so that consumers have heard of them and believe that they provide a quality product. Even when the products are exactly the same (such as a store-brand acetaminophen as opposed to Tylenol) some consumer will gravitate toward the brand name product solely on the basis of assumed quality.
Consistency. The primary factor for many brands is consistency; both consistency within the product line (a Coke is a Coke is a Coke; a Whopper in Los Angeles will taste the same as a Whopper in Boston- TERRIBLE) and consistency between products (there will be similar styling cues for every Audi; you expect a similar level of competence, if not greatness, at a Cheesecake Factory that will be greater than you get at Wendy's). If you buy a generic store-brand "Cola," you won't get the exact same corn-syrupy goodness that Coke has, and if you go to McDowell's instead of McDonald's, you're going to miss out on the sesame seeds. And then you can't sing the song .... you get all the way to the end ... lettuce, cheese, pickles, onion, on a ... DANG IT! YOU GO TO HECK, MCDOWELL'S!!!!!
Interoperability. A lot of syllables, but it's easy to comprehend. If you buy a Canon printer, you know that Canon ink will work. If you buy a Toyota, you know that Toyota parts will work. Buying the official products ensures interoperability. Sure, it's possible that the off-brand ink will work in your printer .... but maybe it won't. Or maybe it won't work as well. Are you going to take that chance to save a few bucks?
Authority. "If you use anything other than official Apple parts or Apple service, you will void your Apple warranty. If you come into the Apple store after using anything other than the official Apple parts, the Apple people will point and laugh at you for your foolishness." Name products from a brand carry with them the authority of that brand.
Prestige. And finally I come to the most important factor when it comes to name brands. This is what brands spend the major money on; associating the brand with prestige, with a good life, with a luxury lifestyle. Why buy the off-brand sugar water when you can buy Coca Cola and its Polar Bears? Don't you know that buying off-brand sugar water kills Santa? But you usually see this effect more with true luxury goods; if you've ever been in the market for a luxury car, expensive bottle of booze, high-end leather goods, watches, or anything, you understand that you are paying partly for the increased cost of production, but partly for the exclusivity; only certain people can afford to have it. Prestige matters. Buying an off-brand Rolex is cheaper than a real Rolex, and drinking good sippin' tequila will cost you a lot more than drinking Mr. Boston's well liquor.
Laugh and the world laughs with you. Cry and you're probably reading one of my threads.
Next, when it comes to the issues that matter for fans, and more specifically matters to nerd culture.
Canon. This is always a topic that brings up a LOT of debate ... especially recently ... but fans care about canon. What is, and isn't, true or meaningful within the setting of the story? What is for Star Trek? For the MCU? For Star Wars? For the Orville? Given that there is usually a distinction between official product and fan product (and the hazy area of 3PP) the desire for official product that will provide canon - more information about what is true and meaningful within the story - is always there.
Validation. This is canon's (occasionally) ugly sibling. Fans can often assert a type of angry ownership (or, more generously, a loving stewardship) over properties, and will look to have their ideas about the property validated in the future; if the property moves in the direction that the fan likes, or that the fan predicted (validates what the fan wanted) then it's great! But if it doesn't .... ouch. That's when bad things happen. But a fan's desire for more official product, of a particular type, can often be a desire for the validation of the fan's wants and desires as to what the product should be.
Convenience. This one is easy. Making stuff? TOO HARD. Finding stuff? TOO HARD. Having the official maker create things for you? THAT'S JUST GOLDILOCKS RIGHT! Convenience also means availability. Official product is usually more likely to be available as well, and you don't have to sort through other products.
Broken promises never upset me. After all, why did they believe me?
And those thoughts tie into D&D ....
D&D emerged in the 1970s as a hobbyist game. TSR was late to the idea of selling adventures because, in their estimation, what D&D gamer would want to run someone else's adventures? It used to be common to mix & match between official product, different rulesets (OD&D, B/X, AD&D, Boot Hill, Gamma World), semi-official product (Dragon Magazine), homebrew, 3PP (The Compleat Alchemist, Arduin Grimoire, Grimtooth's, etc.) and so on.
But there are very good reasons for D&D players to want an official product; looking at the factors I listed above:
Quality, consistency, interoperability, prestige, and convenience are all easily understood within the context of wanting an official product.
"I want the Powers that Be to make X (a campaign setting, additional monster manual, class, feat, etc.) because I know that this new thing will be playtested (QUALITY), will work with the rest of the game (CONSISTENCY), will be allowed in AL and any given convention or even home table without much fuss (INTEROPERABILITY)."
Usually, the arguments that we have on the thread are caused because of the more specific fan issues that we see in anything from the Buffyverse to the Forgotten Realms; canon and validation. A lot of people strongly identify with D&D, they love D&D, and because of that love for D&D (and/or particular things within it) the fans have strong beliefs as to what should be included. Or what a campaign setting should look like. Or sometimes they will go the other way and argue about what needs to be excluded.
So after all of that, I come to the thoroughly banal conclusion that ... people want official product because that's what people do.
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