jayoungr
Legend
But what difference does the stealth check make, if the rogue always loses advantage before attacking?Remember, because the rogue is not in plain sight, I will allow a stealth check.
But what difference does the stealth check make, if the rogue always loses advantage before attacking?Remember, because the rogue is not in plain sight, I will allow a stealth check.
Who said they were? I mean, I'm being told I'm ignoring rules, but I haven't said that to anyone else.
Oh, I accept it fine. I don't accept that the argument for this ruling is obvious, or clear, or that it make better use of the rules, or that not doing it means characters are dumb, or that it's at all related in any way to trying to hide behind a towel, or any number of dismissive, insulting, or rude statements made about people that don't apply disadvantage.
It's sooo very amusing how selective you are with this argument.
Oof. So many different ways you might resolve the same action. Seems like this would make it difficult for the rogue’s player to get a sense of their likelihood of success.Maybe you just have to make another check. Maybe the check is at advantage. Maybe they get to make a check. Maybe they make a check at advantage. Maybe their passive gets a +5 bonus.
So in this situation, would you even allow a stealth check, and if so, what effect would it have?I am talking about "the DM decides if you stay hidden". And if you telegraph where you are attacking from, then the creature either automatically sees you, or has a good chance to see you, before you attack.
And by telegraph, I mean "fool me twice" situation, where you use the exact same pattern.
Selective in who you say it to. I mean, I'm pointing out failures in argument, to which you're trotting out "no wrong way to play," which, sure, no problem, not the gaming police. I'm not talking about how you play, but your argument supporting it, which I see as flawed and say why. "Because I want to," is actually a reasonable argument here. The ones deployed -- not so much. But, @Lyxen is over there saying I'm not even roleplaying if I don't apply disadvantage to rogues hiding in the same spot on consecutive rounds, and there's not a peep from you about it.Selective how? It's gotten to the point we're repeating basically the same thing just worded slightly different.
Nothing new is being added. That's all.
Selective in who you say it to. I mean, I'm pointing out failures in argument, to which you're trotting out "no wrong way to play," which, sure, no problem, not the gaming police. I'm not talking about how you play, but your argument supporting it, which I see as flawed and say why. "Because I want to," is actually a reasonable argument here. The ones deployed -- not so much. But, @Lyxen is over there saying I'm not even roleplaying if I don't apply disadvantage to rogues hiding in the same spot on consecutive rounds, and there's not a peep from you about it.
So, yeah, selective deployment. What's more fun is that you actually "liked" the post where he did it.
Show where it says you can! Your argument is selective -- you're arguing that the GM having the ability to make rulings means you're in the rules but counter arguments are not.I'm perfectly consistent in what I say and I follow the rules. You insisting that there are "failures" in my argument is meaningless because you can't show me in the rules where I am incorrect. Make your case. If you point out something I missed, great.
He directly says that my approach leads to a "mechanistic" game and that this isn't real roleplaying or storytelling. Here's the quote, in the post you put your like on:In the meantime you tend to twist things around to mean whatever you want. I don't believe I missed anything in @Lyxen's post about you not roleplaying, although you do seem to believe that your way is the one true way of playing. That hiding is like a Queen moving on a chess board, that if there's a successful hide check they will remain hidden until after they attack.
Well, they do, until something changes. But, given the context, you are correct that you do not get to make a single hide check and remain hidden despite changing conditions.The rules do not say that you remain hidden once you've had a successful hide check.
100% true. Never argued otherwise.After an attack is made you will (normally) not be hidden.
Yup. So, then, what are you arguing against with regards to my position, because you haven't gotten to anything different, yet.In addition, "You can't hide from a creature that can see you clearly." The DM may decide the target doesn't notice you before you attack.![]()
I'll ask you the same question I've been asking everyone else who's said something similar: if you think it's up to the DM, how do you interpret the sentence on page 192 of the PHB that says that if you succeed on the Hide action, you gain benefits described under "Unseen Attackers and Targets"?The DM may decide the target doesn't notice you before you attack.![]()
In the situation we've been talking about all along, the rogue has been succeeding on stealth checks. Or at least, that's what I've been talking about.
I don't think so. Let me put it another way: they could easily have said, "If you come out of hiding, all creatures present will usually see you." Why do you think they bothered to add that bit about approaching a creature?
Then how do you read the sentence on page 192 that says, "If you succeed [on the Hide action], you gain certain benefits, as described in the 'Unseen Attackers and Targets' section later in this chapter"? If you're going to suggest that you only get the benefits of being an unseen target, why doesn't it specify that you only get some of the benefits in that section?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.