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D&D General The Degenerates. The Bad Trope Characters of each class.

Minigiant

Legend
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Lets say you are a DM an are including NPC adventurers to your world as the other guys completely quests at the same time as the party.
And lets say you want them to be the best examples of worst tropes of each class.

1) What would each character be for each class?
2) What would be the best organization for them to make both functioning parties and the most mayhem if encountered?

Added a few more classes for more frontliners and healers

  • Artificer
  • Barbarian: Magic Item Breaking Rage Machine
  • Bard: Just Horny and Promiscious
  • Cavalier
  • Cleric
  • Druid: TN slothful backstabber druid of "Balance"
  • Fighter
  • Monk
  • Paladin
  • Psion
  • Ranger
  • Rogue: Greedy Loner with a "dark past"
  • Thief-Acobat
  • Sorcerer: My Little Arsonist
  • Shaman
  • Warlock: Insane Evil Doomsday Cultist in love with Patron
  • Warlord
  • Wizard: Super-stoic vulcan "my super smart character would self optimize "minmaxer (credit @MoonSong )

Are Paladin and Cavalier both lawful stupid zealots or only one of them?
 
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1) What would each character be for each class?
2) What would be the best organization for them to make both functioning parties and the most mayhem if encountered?

Added a few more classes for more frontliners and healers


Are Paladin and Cavalier both lawful stupid zealots or only one of them?
  • Cavalier: My horse is smarter than me. Tell me which way to charge.
  • Cleric: Convert-or-die healbot (everyone else in the party has converted)
  • Fighter: A murderhobo's murderhobo. If it moves, kill it and take its stuff.
  • Paladin: Can't tie its bootlaces without first pulling out a lengthy book of rules and instructions.
  • Psion: Runs the party (has quietly dominated the whole party into being its puppets).
 


Bard: Useless. Just sings and plays the lute.
Cleric: Religious fanatic. Tries to convert everyone.
Druid: Embodies the worst stereotypes of an environmentalist.
Fighter: Doesn't say or do anything except hit things with their sword.
Paladin: Religious fanatic. Kills anyone who detects as evil. Won't let the party do anything fun.
Rogue: Steals from the party.
Wizard: Blows up the party with fireballs.
 
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