Yes, but, when making claims like "3e is more adversarial than AD&D" one has to actually LOOK at the games, and not the specific interpretation of your individual table no?
Conversations like these would go a LOT easier if people would remember that their experiences are not universal and would stick to what's ACTUALLY written in the books instead of pretending like it didn't exist or condescending posts like this one pretending that somehow ignoring what was in the books proves that the books didn't say what they actually say.
Again,
@Oofta, I'm sorry that I'm just not as gifted and intelligent as you. I really am. I needed help. And that help was not to be found. It certainly wasn't to be found in the books. Which brings me back to the point with
@Ovinomancer - you cannot claim that the change in agenda wasn't an improvement when that agenda DID NOT EXIST TO BE FOUND ANYWHERE. Again, I'm really sorry that I wasn't smart enough to figure it out on my own and create my own agenda. Apparently, I'm just so unbelievably stupid. But, if we dial back on the condescension just a smidge and realize that yes, it is an improvement in the hobby where these agendas find formal expression after years of play where they were never supported and never even really talked about outside of some very, very small communities. Until the Internet, the notion of playing DND in anything other than full on adversarial as was defined in the books and periodicals, just never really occurred to me.
Like I said, those that started in the 90's or later don't understand just how isolated gaming was. Your only, as in sole, source of information on the hobby was probably AD&D/Basic D&D books (because, unless you lived in a major urban area in the US, you couldn't find anything else) and Dragon magazine. I'd never even heard of White Dwarf until years later. It was never available where I lived.
Those of you who managed to look at the books and then take a 90 degree turn? Fantastic. Like I said, I was just a poor, dumb, plodding schmuck trying to do what the game told me to do. And more often than not, failing spectacularly.