Neonchameleon
Legend
This isn't quite true. One of the Mario Kart stats is weight - and the heavier karts win collisions. Wario has a weight of 9 (and Bowser a 10) meaning he wins collisions most of the time, so you're encouraged to have a dirtier, more bullying playstyle, You also have a higher acceleration with lighter karts and a higher top speed with heavier ones, meaning that Wario and Bowser are better able to get to the front and pull away (until the blue shell) looking imposing, but get caught faster when taken down. It's subtle but it's there.But, your play isn't meant to be defined in any way by playing a "good guy" or "bad guy" driver in Mario Kart. You don't play Mario driving any differently than Wario. And the game certainly doesn't expect you to.
The next question is whether Smash is roleplaying...
XP for GP rule shows how you should behave.I know I'm getting criticised for making broad brush statements here, but, come on, I can make a 1e character with zero background. Heck, Secondary Skills is an optional rule buried in the DMG. As a player, I don't even have access to that unless the DM allows it. Can someone show me how 1e or Basic D&D actually promotes playing a role?
Also your class and your class abilities pretty much lock you in to a function if you want to be effective.