doctorbadwolf
Heretic of The Seventh Circle
So, in my homebrew game, magic items become more powerfully magical the more the user interacts with them, and this can be jumpstarted by being the person who made the thing. Especially if you can harvest the materials, prepare them, and use them to make the thing.
Making things by hand or using things made by hand by someone you are close to is also powerful in terms of offerings to spirits. If you raised the cow and harvested it's milk, and your friend traded you honey from his apiery for some of your chickens or homemade goods or whatever, that offering will have more "juice" than if it's all store bought, and you might even be better off offering something else that you had more of a hand in making, like time+work intensive foodstuffs.
Lastly, gifts can transfer part of the bond with their past owner to a new owner, if treated with respect. Heirlooms can gather quite significant power, as can communal tools that are treated with respect by the group.
All of this also applies to ritual spaces where magic is done, and where items are made.
Now, what I'm curious about is, how would this impact the development of our world, assuming the following;
So, like, would we see a drop in automation in order to work physical magical properties into technology?
Would people tend to make their own stuff more, and push back against external pressures to avoid doing so and just buy mass produced stuff?
Would this strongly impact the trend toward urbanization?
What am I just not thinking of, in your opinion?
has anyone built a world like this before?
Making things by hand or using things made by hand by someone you are close to is also powerful in terms of offerings to spirits. If you raised the cow and harvested it's milk, and your friend traded you honey from his apiery for some of your chickens or homemade goods or whatever, that offering will have more "juice" than if it's all store bought, and you might even be better off offering something else that you had more of a hand in making, like time+work intensive foodstuffs.
Lastly, gifts can transfer part of the bond with their past owner to a new owner, if treated with respect. Heirlooms can gather quite significant power, as can communal tools that are treated with respect by the group.
All of this also applies to ritual spaces where magic is done, and where items are made.
Now, what I'm curious about is, how would this impact the development of our world, assuming the following;
- A basically optimistic setting, like fantasy Star Trek. Selfishness isn't more useful than cooperation and altruism, most people are good as long as their social order doesn't incentivize and train them not to be, history arcs toward positive progress, even if there are occasional hiccups that slow it down.
- It's the real world, magic is found to be real, Hidden Folk who have been developing magic have always existed
- Physical magic is scientific and measurable, there is a thaumatological field that permeates all worlds and can be interacted with by effort of conscious will.
- Spiritual magic is harder to quantify, doesn't always follow physical laws, and it's own internal laws can change fundementally over time. Gods can create, exist in multiple places at once, occupy multiple mutually exclusive states at once, etc. Spirits are weird and mysterious even to experts.
- Humanity finding out it has never been alone has some rough patches, but within a couple generations things are pretty smooth, overall.
- Physical magic and tech can interact usefully and predictably, and thus start to develop together.
So, like, would we see a drop in automation in order to work physical magical properties into technology?
Would people tend to make their own stuff more, and push back against external pressures to avoid doing so and just buy mass produced stuff?
Would this strongly impact the trend toward urbanization?
What am I just not thinking of, in your opinion?
has anyone built a world like this before?