D&D 5E 5E Survivor - 5th Edition Survives! [+]


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Advanced Dungeons and Dragons, 1st Edition 37 -2 = 35
BECMI Dungeons and Dragons 45
Advanced Dungeons and Dragons, 2nd Edition 38
Dungeons & Dragons, Rules Cyclopedia Edition 39
Dungeons & Dragons, 5th Edition 30 + 1 = 31
 
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IME, 4e is quite consistently the forgotten middle child. Pathfinder is at best the annoying cousin everyone got all excited about when they got into a good school, and then stopped talking about when they graduated with a high-academia but non-flashy degree like mathematics.

Pathfinder was the aunt and uncle that took you when your mums new husband (4e) kicked you out of the house.
 

Advanced Dungeons and Dragons, 1st Edition 36
BECMI Dungeons and Dragons 45
Advanced Dungeons and Dragons, 2nd Edition 38
Dungeons & Dragons, Rules Cyclopedia Edition 39
Dungeons & Dragons, 5th Edition 29
 

4e committed the sin of not being what people expected. If you order a hamburger and you get served pizza, you’re going to be unhappy, even if you love pizza. It’s not that pizza isn’t good, it’s just not what you were expecting or in the mood for.

I say this not to disparage 4e, which I love, and not to say it isn’t D&D, which it is. Rather, I say it to acknowledge that 4e just didn’t resonate with a lot of folks who had an idea about what D&D was, who were put off when what the new edition of D&D wasn’t that.
I still think that the "worst" thing about 4e was that it wasn't just unexpected - it was unexpected and good.
You don't get division like we saw from a flop. There wouldn't have been the passionate community if it hadn't been a really excellent game. It was just too polarising, so you had passion on both sides and hard-to-reconcile differences.
I really think that 5e is the closest thing to a perfect system for me that I've played, but 4e is still something of a masterpiece.
 

Advanced Dungeons and Dragons, 1st Edition 36 - 2 = 34
BECMI Dungeons and Dragons 45
Advanced Dungeons and Dragons, 2nd Edition 38
Dungeons & Dragons, Rules Cyclopedia Edition 39
Dungeons & Dragons, 5th Edition 29+1 = 30

It's all tactics. 1e must be killed so that 5e might live
(It will all be vain in the end, of course, but at least a tragic last stand can be spun as a good story)
 

Advanced Dungeons and Dragons, 1st Edition 34
BECMI Dungeons and Dragons 43
Advanced Dungeons and Dragons, 2nd Edition 38
Dungeons & Dragons, Rules Cyclopedia Edition 39
Dungeons & Dragons, 5th Edition 31
 

Advanced Dungeons and Dragons, 1st Edition 32
BECMI Dungeons and Dragons 43
Advanced Dungeons and Dragons, 2nd Edition 38
Dungeons & Dragons, Rules Cyclopedia Edition 39
Dungeons & Dragons, 5th Edition 32
 

Advanced Dungeons and Dragons, 1st Edition 32
BECMI Dungeons and Dragons 41
Advanced Dungeons and Dragons, 2nd Edition 38
Dungeons & Dragons, Rules Cyclopedia Edition 39
Dungeons & Dragons, 5th Edition 33
 

Advanced Dungeons and Dragons, 1st Edition 32
BECMI Dungeons and Dragons 41 -2 = 39
Advanced Dungeons and Dragons, 2nd Edition 38
Dungeons & Dragons, Rules Cyclopedia Edition 39
Dungeons & Dragons, 5th Edition 33 +1 = 34
 

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