Lyxen
Great Old One
My point is that "it's been profitable" doesn't disprove "it could be more profitable".
Maybe it could, maybe it couldn't, again most people agree that they did a fantastic job, which is why I am annoyed at people saying "but it could have been better" as if they could themselves have done better.
Not choosing to design a new setting until year 8 of the edition is walling it off.
Not necessarily, again not finding the opportunity and focussing elsewhere is a perfectly legitimate business decision which does not wall anything off.
A pizzeria that takes pasta off the menu can't make pasta sales.
And a very successful pizzeria famous for its pizzas should be careful about adding pasta to its menu, because it might make their menus too complicated, or the quality of the pasta might not be equal to the pizza, which might diminish their image in the public eye.
No it goes to show that they are realizing the wall was a bad idea and is in the process of its destruction.
OK, this discussion is over. The company is not doing what YOU want, so it has to be doing a bad job, and you have to use a negative term like "wall". Please come back when you have a better idea how a company should be run and you have at least a modicum of success.
Quite frankly I think half these questions, problems, and discussions on race and class could have been avoided if 5th edition got a new setting that matched the game early instead of trying to mold old settings like putty to fit it.
This is your opinion, but I totally disagree. First, no-one could have foreseen the social upheaval that happened, or at least its strength, and second, as you put it below, many people really like the previous settings, or at least some of them.
I get many people like there old settings and pine for the update of their old favorites but I have not seen one reasonable explanation for WOTC not having a new setting design for 5th edition right now.
I have given you plenty, it's very complex to do (4e did it the right way, bottom up from a local and simple idea of "points of light" and it pleased a number of people, but it was never really developed, for example, and Eberron is good to my eyes but quite divisive in the community), requires lots of resources, it needs to be original, which in turn means that a lot of the previously published material will not be usable with it, in turn meaning that you need to publish things specifically for it, again dividing the community.
It's much better to publish in the hodge-podge of the FR where nothing is strongly defined and people can reuse a campaign easily in whatever setting they are running, including homebrew. Look for example how very few modules Eberron has had, no campaign ever, and how hard it is to adapt other setting adventures to it.