Jd Smith1
Hero
The first law of bureaucracy.A lot of these things seem like they just exist to give management something to do and justify having so many managers.
The first law of bureaucracy.A lot of these things seem like they just exist to give management something to do and justify having so many managers.
Wrong. It is if you are meeting higher-higher's demands and expectations on time and within budget.How to know you're a good manager? Your staff are working well and don't feel like they're being managed at all.
I don't have any interest in Pazio's line, but honestly, I don't care about their work environment. Its not an overseas sweatshop; they're free to leave.So, anyone still think Jessica Price was making stuff up or exaggerating claims? Seems like most of them are lining up with Sean’s.
Sean’s comments make for pretty sad and slightly disturbing reading and I have to say Paizo sounds like a toxic place to work. Not sure I’ll be buying from them any more under the current leadership, which is disappointing as I thought they were a great company. Clearly not.
Probably not the thread for you then, eh?I don't have any interest in Pazio's line, but honestly, I don't care about their work environment.
People who go into threads about subject x to say they don't care about subject x clearly do care about x. They care in that they want people to shut up and accept things as they are, whether for ideological reasons or because... well, you tell me.I don't have any interest in Pazio's line, but honestly, I don't care about their work environment. Its not an overseas sweatshop; they're free to leave.
Like. This is just nonsense. Paizo has already had to deal with a strike by contractors and a withdrawl of labour that basically got them to accept the union in the first place. Nobody who wants to be an RPG writer is going to go into Paizo and not be part of the union, as they'll, you know, probably be abused if they don't have union protection.It means exactly the opposite. A union only has power if it has the loyalty or control of a bulk of the labor pool (note: not just the employee pool). As noted, there are dozens+ of people who would dearly love to work as a RPG writer.
Until the ratio of unemployed writers to job positions changes drastically, the company's current model works.
I go into the thread because the economic reasons are of interest. I've been on both sides of the union issue over the years, both building and breaking. This is a thread about union issues.People who go into threads about subject x to say they don't care about subject x clearly do care about x. They care in that they want people to shut up and accept things as they are, whether for ideological reasons or because... well, you tell me.
There's a very good reason why union membership has been on a steep decline in the USA for the last forty years: because union control over the labor pool is weak in the economic conditions that have prevailed.Like. This is just nonsense. Paizo has already had to deal with a strike by contractors and a withdrawl of labour that basically got them to accept the union in the first place. Nobody who wants to be an RPG writer is going to go into Paizo and not be part of the union, as they'll, you know, probably be abused if they don't have union protection.
If Paizo tries to not deal with the union constructively and well, bring on the strike, and deals with it by getting rid of the workers... they'll die. A significant amount of their dedicated community will straight up go, as will content creators, and they won't find replacements. And anyone who will try to work there will face a mountain of work and lost knowledge that they won't overcome.
Especially in a place like the United States, where workers are withdrawing their labour so companies are pressured not to be shitheads.
Oh, you've broken unions? What exactly do you mean by that?I go into the thread because the economic reasons are of interest. I've been on both sides of the union issue over the years, both building and breaking. This is a thread about union issues.
There's a very good reason why union membership has been on a steep decline in the USA for the last forty years: because union control over the labor pool is weak in the economic conditions that have prevailed.
Paizo can simply relocate its offices to another state, recruit non-union staff to replace those weren't able or willing to make the move, and drive on. They're not marketing fresh fruit; their products have an infinite shelf life, and their committed gamers will forget about the issue in a couple weeks, if they notice at all. Would-be RPG writers will continue to flock to their doors for the exceedingly rare opportunity to write for a major game system. So they can absorb a temporary lull to their product line.
Or the investors can simply take their money and close the doors. They can sell existing E-books with a few part-time employees, re-invest the capital on Wall Street, and get on with their lives. You see, Piazo is only a big company if considered within the RPG industry; in reality it is a small company with a niche luxury product line and a sub-moderate bottom line.
What you're projecting is the same old union thinking that has destroyed the union structure in the USA, as the recent failures to launch in the Amazon warehousing system prove. And there are some real toxic environments there.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.