D&D General Any Realms-Heads Know About The Politics of The Sword Coast?

Parmandur

Book-Friend
Not really, unless we get pedantic about wording.
No system no matter how well structured, will work if every stakeholder is corrupt. More stakeholders means fewer failure points, but the Waterdeep system is based off of one of the more historically sustainable systems, the Merchant Republic.
 

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doctorbadwolf

Heretic of The Seventh Circle
No system no matter how well structured, will work if every stakeholder is corrupt. More stakeholders means fewer failure points, but the Waterdeep system is based off of one of the more historically sustainable systems, the Merchant Republic.
Dude, this is getting pedantic about wording.

I also don’t care.
 




doctorbadwolf

Heretic of The Seventh Circle
A good historical study, that Waterdeep and similar fantasy cities are directly based on, is the remarkably stable 1100-year Most Serene Republic of Venice, which ended through outside force and the people tried to restore through revolution for decades after Napolean oversteer the system:

Oh, did Venice have an immortal demigod ruling it alongside an entirely anonymous council based primarily on nepotism?
 


Parmandur

Book-Friend
Look, I get that my last response was a bit harsh, but I made a thread asking about what political elements of the setting could fuel a Waterdhavian to revolution, not to be harangued about how my goals are wrong.
Not wrong, but extremely complicated if stiking to canon. As I said earlier, if I was DM and a player had this concept, I'd change canon. I was trying to think within the parameters set in the OP, which makes for a steep climb.
 

doctorbadwolf

Heretic of The Seventh Circle
Not wrong, but extremely complicated if stiking to canon. As I said earlier, if I was DM and a player had this concept, I'd change canon. I was trying to think within the parameters set in the OP, which makes for a steep climb.
I don’t want to continue arguing about this. I respect your perspective, I just disagree with it. I think a place like Waterdeep would already have deep political divisions and socio-political resentment, as written.

Regardless, I’ve identified several things I can present to my DM to begin the discussion about how the people talk about their leaders.
 

I think Waterdeap was deliberately designed to be a stable "good guy" city, for heroic players to defend from largely external threats. It's the United Federation of Planets of the Forgotten Realms. Baldur's Gate, Neverwinter, and especially Lusken are less stable.
 

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