Height range for average humans tell a lot about the setting.
I agree that i never heard that. However, the replacement is worse than removing reference altogether : "Also, rather than suggesting height and weight in a race, we provide the following text: “Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world."
So, the iconic image of a tall and slim elf, a pair of slightly less-tall humans, a short and bulky dwarf and a handfull of small and not particularly heavy halflings is no longer a thing. Everyone is build within the much smaller range of humans. It is even more "rubberhead ear" than before. The "problem" it fixes is the complaint about "how can a 60 cm tall halfling have 16 STR when the 2m10 minotaur has the same starting STR? It's not realistic". The answer is: "because they have the same size and muscle/fat ratio. Your minotaur can't be taller than the halfling since both fluctuate within the same (modern Earth human) range". It's a logical consequence of floating ASIs, I'd guess.
However, the only which kind of offends me, and this is so dumb, is losing age/weight/height, because like, I guess not including that sort of detail just flummoxes me. Like, can't you tell me the typical ranges for a species or whatever? And then we can decide whether to be inside or outside them. Literally never stopped people before. I've never had a DM say "HOLD UP! That Dwarf is two inches too tall!" or "Stop right there, that human is outside the rolled weight range!!!" or the like, and age ranges seem pretty immutable. So anyway I feel like an idiot that this irks me, but it does.
I agree that i never heard that. However, the replacement is worse than removing reference altogether : "Also, rather than suggesting height and weight in a race, we provide the following text: “Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world."
So, the iconic image of a tall and slim elf, a pair of slightly less-tall humans, a short and bulky dwarf and a handfull of small and not particularly heavy halflings is no longer a thing. Everyone is build within the much smaller range of humans. It is even more "rubberhead ear" than before. The "problem" it fixes is the complaint about "how can a 60 cm tall halfling have 16 STR when the 2m10 minotaur has the same starting STR? It's not realistic". The answer is: "because they have the same size and muscle/fat ratio. Your minotaur can't be taller than the halfling since both fluctuate within the same (modern Earth human) range". It's a logical consequence of floating ASIs, I'd guess.