Critical Role The Legend of Vox Machina: Bawdy, Bloody, and Funny

With The Legend of Vox Machina, Critical Role comes full circle from being voice actors playing D&D (first in a private game, then streaming on Geek & Sundry) to an $11 million Kickstarter for an animated special. That success attracted streaming network interest, which then morphed into a 24-episode animated series where they're voicing their own characters.

With The Legend of Vox Machina, Critical Role comes full circle from being voice actors playing D&D (first in a private game, then streaming on Geek & Sundry) to an $11 million Kickstarter for an animated special. That success attracted streaming network interest, which then morphed into a 24-episode animated series where they're voicing their own characters.

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If you've never watched Critical Role Season 1 or read any of the stories, TLoVM the animated series is easy to jump into. Instead of being exposition heavy or thrusting viewers into a lot of world building, it starts with some classic fantasy – especially fantasy RPG – tropes like a drunken bar brawl and mercenaries being killed (a TPK) by a mysterious force. Those scenes are delivered with hefty dose of humor, a bit of blood, and some nudity.

This isn't the '80s Saturday morning Dungeons & Dragons cartoon for kids. While there is gore, it's less than an episode of Invincible and far less than that show's season 1 finale. Similarly, TLoVM has nudity and a bit of sex in the first few episodes, but far less than Game of Thrones.

Vox Machina is an established group at the start of the series, but one that needs money and has a less than stellar reputation. The land of Emon is being ravaged by a mysterious threat. A bit of desperation on both sides leads to the bickering heroes taking the job.

TLoVM is bawdy, bloody, and funny, but it also has heart. The first two episodes tell a complete story with an obvious hook at the end that leads into the rest of the episodes – and a stinger hinting at new threats.

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The animation style has clean lines with some anime influence, but nothing excessively intricate or artsy. At the same, the art direction has style, like a scene that adds interest to the characters walking by showing it through a spider's web dotted with raindrops.

The first episode establishes the eight members of Vox Machina quickly with the following episodes building nicely upon each character's traits. Matthew Mercer voices several of the supporting characters, but in this format he doesn't have to cover all of the NPCs. The guest star talent includes David Tennant, Stephanie Beatriz, Tony Hale. Felica Day is the voice of a bandit.

And if they don't sell a stuffed toy bear version of Trinket at some point, Critical Role is missing out on a merchandise opportunity. TLoVM hits the perfect sweet spot between making Vex's companion bear fierce in battle, amusing when waiting, and adorable the rest of the time.

No critic has been given advance access to the entire first season, let alone all 24 episodes, so it's impossible to say how well the entire story arc plays out, but the first few episodes are entertaining and well made.

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You don't have to be a fan of Critical Role to enjoy The Legend of Vox Machina, but if you're a fan of fantasy adventure, TLoVM might turn you into Critter. The Legend of Vox Machina debuts on Amazon Prime on Friday, January 28, with the first three episodes. Critical Role will be holding watch parties on their Twitch channel at 7pm Tuesdays.
 

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Beth Rimmels

Beth Rimmels


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Mallus

Legend
Precisely what impact CR has had I neither know nor care.
Then you’re in no position to talk about what’s harmful to the brand. You are, of course, always welcome to offer your personal opinion about the quality of a piece of media.

I played for over a year before I ever even heard of it.
I’ve played for 30 years before Critical Role existed. That gives me some perspective.

Sorry if I expect better of people nowadays.
You’re conflating aesthetics with ethics. That rarely goes well.
 

TheSword

Legend
Wouldn't if have been great if they just made the choice to make Alien for minors?

And maybe Pulp Fiction would finally get to be seen as art if they just got rid of all that foul language.
If the sex, language and violence was intrinsic to the story then it might make more sense. It clearly wasn’t as it was reduced in episode 3, in favour of… well… an actual story.
 


Vaalingrade

Legend
If the sex, language and violence was intrinsic to the story then it might make more sense. It clearly wasn’t as it was dropped in episode 3, in favour of… well… an actual story. I
I seem to have gotten a different set of episodes.

In mine all three had story and episode 3 had a song in it which would make all the people complaining very sad and also Grog uses the F-bomb with skill and aplomb in the best line of episode 3.
 

DND_Reborn

The High Aldwin
Then you’re in no position to talk about what’s harmful to the brand. You are, of course, always welcome to offer your personal opinion about the quality of a piece of media.
I can talk about what I feel is harmful to the D&D brand. I really don't care what happens to CR outside of its affiliation with D&D through the fact it is based on the D&D game.

I’ve played for 30 years before Critical Role existed. That gives me some perspective.
So, I've been playing for nearly 43 years... I only heard of CR less than two years ago. Sorry if my response implied I haven't been playing D&D that long (I reread it and it was a bit confusing--my bad).

You’re conflating aesthetics with ethics. That rarely goes well.
The two are often linked, however.

Anyway, I've expressed my view on this series and the negative impact I feel it has on the D&D brand. I've also said I think it would have been better if it was a bit more tame and would appeal to a greater audience. Like with @Scribe, I appreciate the discussion and civil tone, but I don't see any point in pursuing it further. Thanks.
 

DND_Reborn

The High Aldwin
To be fair, CR has always been rife with dick and fart jokes. And the cast declined many offers to make the show more kid friendly. Doing so might appeal to a larger audience, but it wouldn't be On Brand and it wasn't what the cast wanted from this product.
I'm not surprised, really, and I think its unfortunate, but of course that is their decision to make. 🤷‍♂️
 


Bitbrain

Lost in Dark Sun
Everyone talking about whether or not they enjoyed the Legend of Vox Machina...

I envy you all. I won’t even be able to watch it until Monday evening if I’m lucky.
 

billd91

Not your screen monkey (he/him)
Except when relatively minor changes could have made it much more accessible. I hear a lot of talk about how D&D should be inclusive… except here when language and sex would push people away. Like kids, or their parents.

It’s definitely not a good look for the D&D brand.
It’s a perfectly reasonable look for the D&D-adjacent brand. Brands do not need to limit their catering to the lowest age demographic.
 

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