Remathilis
Legend
I like the idea of a caster who doesn't use/need a spell book and instead draws magic from from a themed bloodline is appealing. I find when I want to design a caster, my eye naturally goes to sorcerer. Which is why it's so frustrating that it doesn't work for that. The spell list is too narrow to support many of the themes it is trying to carry (there aren't enough elemental spells for non-fire draconic, shadow lacks enough illusion and necromancy, there aren't enough psi-flavored spells for aberrant, etc) plus you are capped at such a low amount of spells known, you can't even be versatile and are stuck primary as a goodstuff blaster with maybe a thematic spell every few levels.The 3e Sorcerer had a place, even if it was testing new mechanics. It gave us a spontaneous arcane caster. The 4e Sorcerer had a place. It was an Arcane Striker whereas the Wizard was the Arcane Controller. The 5e Sorcerer? It is spontaneous like everyone else and there are no class roles. It's a hollow, rudderless class. The fantasy archetype it is meant to represent feels so phoned-in.
Ideally, the sorcerer should get more spells and access to thematic spells (akin to how aberrant and clockwork do) as a start. They really should have one or two more subclass features that strongly integrate the theme of the bloodline. Beyond that, I'm not sure how to fix it's problems. I just don't want to lose such cool concepts like divine soul, shadow magic or aberrant mind to becoming a traditional book wizard.