D&D 5E Revisited Setting News: Its not the 2023 Classic setting, but rather for 2024


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It occurs to me that if it's Planesjammer and next years classic setting is Greyhawk, that will neatly tie the three linked Material Plane worlds (mentioned in the Veil of the Blue Dream spell) of Oerth, Krynn, and Toril together very neatly, with Planesjammer as the glue trying them together.

I'm not saying GH will be next year, just a weird thought.
 

Parmandur

Book-Friend
That is way, way too much crunch for a primarily adventure book. It likely will focus on Realmspace primarily, which is huge, although with DL coming, whatever they call DL space will likely be covered too.
Well, if the five or so Raves tested are all the crunch, with a reprint of the Ghosts of Saltmarsh ship rules with some Space adjustments...they could get away with a fairly minimal Crunch area.

I do feel thar Spelljammer will be more Ravenloft than Strixhaven, though.
 



Parmandur

Book-Friend
Your not just taking five subclasses & a race, but all those UA taces, Spelljammer rules, setting material for something a lot bigger then a university, and who knows what else.
I mean, again I do think that they will have something more along the lines of Ravenloft...however, for arguments sake...

The Spelljamming rules, based on Avernus and Saltmarsh, needn't have a very long page count. There is no indication of any Spelljamming Classes, which we would have seen by now if they were doing any. The five or so Races won't take up much page real estate in print. They could very well put out a Spelljammer with light rules and based more in procedural generation, like a combo of Strixhaven with Gnosts of Saltmarsh seafaring appendix.
 


The Spelljamming rules, based on Avernus and Saltmarsh, needn't have a very long page count. There is no indication of any Spelljamming Classes, which we would have seen by now if they were doing any. The five or so Races won't take up much page real estate in print. They could very well put out a Spelljammer with light rules and based more in procedural generation, like a combo of Strixhaven with Gnosts of Saltmarsh seafaring appendix.
Speaking personally, I'd find this far more useful to me as a DM than a Spelljammer campaign setting book. That being said, there seems to be a trend with WotC increasingly blurring the line between 'adventure book' and 'setting book' - Witchlight has two races in it, and most of it takes place in the Feywild, which isn't described anywhere else that much, so far as I'm aware.
 

Urriak Uruk

Gaming is fun, and fun is for everyone
Btw, is there like a D&D Live event thing coming around soon? They usually have some big event, digital during COVID, where they cover the upcoming year's stuff.

I assume they'd formally announce the Spelljammer, Dragonlance, and box set there. Along with anything else if it exists.
 

That is way, way too much crunch for a primarily adventure book. It likely will focus on Realmspace primarily, which is huge, although with DL coming, whatever they call DL space will likely be covered too.
Krynnspace.

And I disagree, the essential crunch can probably be succinctly covered in fewer pages than you think. I'm guessing somewhere around slightly less than half the book (~100 pages or so, maybe more) will be an adventure; more than other setting books, but less than Strixhaven. The thing is, if it's a Realmspace adventure, a lot of the crunch (Realmspace and its planets, and, presumably, the Rock of Bral) can be covered within the adventure itself.
 

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