I've come to really like Golarion. Lot of detractors of the kitchen sink campaign settings, but most of my games sit in one particular corner of the setting anyways. I think there is an advantage to having one big encompassing setting you can do a lot with. The products can be both generic and specific, which is really nice for the consumer. I have been able to do fantasy pirates, kingdom building, horror, political intrigue, sci-fi blending, etc... Lot of folks ask how these things can happen in the same setting, but once you dig in you don't really care I find in practice. YMMV.