We often talk about death as the consequence of the PCs failing to stop the BBEG or the PCs failing their objective when 1 or more PCs die etc. - and that's the consequence.
But, IMO, death of a PC isn't the most interesting consequence. Sure that PCs story is over, but the player introduces a new PC and moves on.
What are some great consequences of failure you've imposed or have had done to your PC?
Consequences while I was running:
Characters released an Undead horde onto an unsuspecting kingdom;
Characters released a lich and his minions possessing automatons (essentially a horde of warforged) onto the land of Greyhawk. Ok, maybe my players have a thing for releasing very bad things into the game world!
Characters didn't stop the BBEGs chronoton (sp?) bomb in time and got catapulted from Greyhawk to Deadlands (that was a fun one).
Lots of much smaller scale stuff - all of which I feel were actually more interesting then when PCs died (We've had 3 deaths in my 5e campaign, and while 1 was absolutely hilarious none of them were actually all that meaningful or lead anywhere all that interesting!)
But, IMO, death of a PC isn't the most interesting consequence. Sure that PCs story is over, but the player introduces a new PC and moves on.
What are some great consequences of failure you've imposed or have had done to your PC?
Consequences while I was running:
Characters released an Undead horde onto an unsuspecting kingdom;
Characters released a lich and his minions possessing automatons (essentially a horde of warforged) onto the land of Greyhawk. Ok, maybe my players have a thing for releasing very bad things into the game world!
Characters didn't stop the BBEGs chronoton (sp?) bomb in time and got catapulted from Greyhawk to Deadlands (that was a fun one).
Lots of much smaller scale stuff - all of which I feel were actually more interesting then when PCs died (We've had 3 deaths in my 5e campaign, and while 1 was absolutely hilarious none of them were actually all that meaningful or lead anywhere all that interesting!)