D&D 5E D&D and who it's aimed at

crazy_cat

Adventurer
I haven't bought a D&D book since Tashas.
But I'll definitely get the Dragonlance book, and probably (OK, almost certainly) Spelljammer when it's on deal on Amazon.
I'm 50, started playing AD&D aged 9/10, and don't begrudge WOTC sometimes/most of teh time making things I'm not interested in - leaves more money and time for other games.
 

log in or register to remove this ad

A little "Disneyfication" could be necessary to hook a new generation of players, but we need variety, a list of different options.

Other reason is D&D is being designed to be family-friendly, even Ravenloft. It is the game parents buy to play with their children.

And to sell different types of products, as toys. Hasbro would be willing to launch an action figure of a plasmoid hero, with a look of 80's cartoon show.

Even 5th Ed being the simplest system, it is too complex for under 12y.
 

Jer

Legend
Supporter
No I'm specifically talking about kids. 12 year olds. New gamers being introduced to the hobby!
Yeah I figured - my age joke was just an off-hand joke :)

But for things that are truly geared at 12 year olds - it's the Essentials Kit and the Starter Set. Which are more "all ages" than geared specifically towards 12 year olds.

(Maybe that's the actual complaint that people are having - that D&D is being marketed more "all ages". Though honestly outside of a few missteps in the 3e era and the really early days of D&D I think D&D has been marketed as "all ages" for a long time.)
 

Jer

Legend
Supporter
And child slave labor.

Yup - there's quite a bit in Witchlight that is really dark, and while you can get through the whole thing without a combat, if you're doing it that way you're making some really morally questionable choices at times. It's like a true fairy tale in that way - you read the cleaned up versions through your childhood and then you read the original Little Red Riding Hood and are left wondering who thought that would be a story for children.
 

Mercurius

Legend
I would say that they've made a conscious and clear decision to cater to a younger crowd, but that doesn't mean they're throwing us old farts under the bus, at least not entirely.

WotC recognizes that they have a new core demographic, and it is younger than it was at the start of 5E, when the majority of players had been around for awhile, if only since 4E. The vast majority of the new wave of players that have entered the game since 2014 are younger Millenials and Zennials, and thus presumably under 30 years old. They've never played anything but 5E. Chances are that if you're over 30 and play D&D, you've been playing since at least 4E.

That said, I don't see why it is necessary to continually bash older folks, even if they're grumpy at feeling left behind. I mean, it is understandable - they've (we've) invested many years (decades) into this hobby, and are generally attached to this or that element from bygone eras. This is not to say that I don't get irritated when older folks are attached to the past - when I have dinner with my 80-year old father and he waxes on about stuff from the 50s and 60s, or, I occasionally grimace, but I also try to engage him and not invalidate his entire life experience (like my 13-year daughter likes to say to me, "OK, Boomer" - even though I'm Gen X...she doesn't care for the distinction; anyone over about 30 is a "Boomer" to her ;)).

My point is that older players, grognards and quasi-grognards, have earned the right to have an opinion, even if they (we) are sometimes grumpy about it. Maybe it is old man yelling at the clouds, but there are also jewels of wisdom, or at least interesting takes that differ from the thread of "newer is always better."

Speaking for myself, I'm OK with the shifting landscape, for the most part. I'm not drawn to products like Strixhaven, Witchlight, and Radiant Citadel--for similar reasons that I love Middle-earth and Conan, but not Harry Potter and the endless deluge of young adult focused fantasy on the shelves these days.

But I also realize and accept that D&D isn't just for me - nor does it have to be for me to stay interested, especially considering that A) they still do publish stuff I'm interested, B) I'm interested in D&D history as a whole, and C) There's a larger industry that does produce RPG material more to my tastes, from Kobold Press to Fria Ligan. That doesn't mean I don't have moments where I wish WotC would put out more products that appeal to me, but it isn't personal.

Also, it depends upon how you look at their product release output. In the early years of 5E, I might be interested in 1 or 2 products, but that was out of 3 - so it was one or two-thirds of all products. In recent years, I'm still only interested in 1 or 2 products, but it is out of five or six - so it seems like there are less products "for me" if I think in terms of percentages, but if I think in terms of quantity, it is about the same as it has always been.
 


Grognards are gonna nard.
Its a golden age of gaming. People who don't like the current DnD tone can easily either A: Just run the game with whatever tone they like or B: Buy one of dozens of other fantasy RPGs out there right now, actively publishing, that more fits their needs. Warhammer Fantasy. Pathfinder. Zweihander. The entire OSR movement. Plenty of smaller and Indy game publishers who are itching for your attention and money.
 

I don't know if I'd say they're "for kids," but they're not for me.
  • Candlekeep Mysteries - weak adventures with next to nothing to do in them.
  • Van Richten's Guide to Ravenloft - rebooted Ravenloft that misses the mark of the original campaign setting.
  • Wild Beyond the Witchlight - displacer beast kittens and talk your way out of fluffy challenges.
  • Fizban's Treasury of Dragons - boring book about the most boring creatures in the game.
  • Strixhaven: A Curriculum of Chaos - Harry Potter by way of modern American college life
  • Call of the Netherdeep - I'm not into Critical Role
  • Journeys Through the Radiant Citadel - More cuddly kittens and adorableness
  • Spelljammer: Adventures in Space - Was a joke in the 1980s. Still going to be a joke.
  • Dragonlance: Shadow of the Dragon Queen / Warriors of Krynn - Boring campaign setting about the most boring creatures in the game.
Judging just by this post, maybe 5e is just not the game for you? There's nothing at all wrong with playing something else...
 


Yup - there's quite a bit in Witchlight that is really dark, and while you can get through the whole thing without a combat, if you're doing it that way you're making some really morally questionable choices at times. It's like a true fairy tale in that way - you read the cleaned up versions through your childhood and then you read the original Little Red Riding Hood and are left wondering who thought that would be a story for children.
I'm seeing a lot of people dismiss things as "too light and fluffy" just from first glance alone, and, having dismissed them, never follow up to find out they really aren't. Basically "Tell me that you've never actually read Witchlight without telling me you've never read Witchlight", I expect the same thing with Radiant Citadel...
 
Last edited:

Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top