OSR Looking for some surreal/psychedelic style encounters/adventures

Flexor the Mighty!

18/100 Strength!
I saw on the news this week that a bride in Florida laced the lasagna with weed and several of the guests called the police after 'feeling strange'. Her and the caterer are up on charges, but a wedding scene where everyone is drugged may be neat in a game.
Yeah, this will be kind of a trip though the magic mirror to wonderland type setup, with a lot of surreal shenanigans and mind bending nonsense. A wedding scene may fit in. One PC they thought was dead was actually transported into this painting and they will have to get him out. Trying to put together some nutty scenes.
 

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gamerprinter

Mapper/Publisher
I don't know if it qualifies as surreal/psychedelic (as I'm unsure what you qualify as being that). There's a one-shot module written by Jonathan McAnulty for my Kaidan setting of Japanese Horror (PFRPG) called Up From Darkness, and it's Japanese horror, but really, really dark. You might be familiar with the few other adventures where at the start the PCs have no memory as to who they are and what they are doing here - this module is one of those. As they adventure through the deadly, deadly dungeon and overcome obstacles, they start to gain tidbits of memory. However, as stated the dungeon is deadly, deadly, so much so in fact, that you can expect to die multiple times in the module. And you don't figure out the truth of the matter until you exit the dungeon, and pass the test you'd volunteered to do in participating in the module. It's weird, it's tough to figure out what's going on and you get a rude awakening in the end. Is that surreal? I don't know.
 

Lanefan

Victoria Rules
I once ran a one-off gonzo game that included what the party had heard was a Stone Dragon. It was actually a Stoned Dragon, and its breath weapon made the victims hallucinate on a failed save and merely dizzy on a made save.

The non-combat way of getting past it was, of course, to add something to its stash of mind alterants. :)
 

Haiku Elvis

Knuckle-dusters, glass jaws and wooden hearts.
I once ran a one-off gonzo game that included what the party had heard was a Stone Dragon. It was actually a Stoned Dragon, and its breath weapon made the victims hallucinate on a failed save and merely dizzy on a made save.

The non-combat way of getting past it was, of course, to add something to its stash of mind alterants. :)
Or distracting it with snacks?
 





Eltab

Lord of the Hidden Layer
If you want to do extra research, many Gamma World modules have some over-the-top aspect to them. Nothing like a biker gang of man-size rabbits whose touch can turn metal to rubber charging down on the heroes.
 

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