D&D 5E Is Tasha's More or Less The Universal Standard?

As far as subclasses go the cleric ones get a lot of press but I don't think they are so much better they devalue the previous ones unless they where already on the bottom of the pile. Peace is probably the worse offender due how it's abusive as a dip.
I guess I understand the "overpowered" argument, even if I disagree with it, but where are you pulling the "no-coherent-theme" thing from? It's pretty obviously a guardian-of-the-night concept.

I just nerf the darkvision to 90' and call it a day.
Well the heavy armor is kinda a head scratcher IMO. Even of it's a wash power wise.
 

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GreyLord

Legend
I am currently running a campaign where all official 5e book material is allowed. We have a few with Tasha's options being utilized along with some spells.

Thus far (We are only on level 3) of allowing all the books this campaign as it takes too much flipping through different books when I need to look up a rule or two on what they can do. It's sort of a pain, but maybe it will become easier as the campaign goes further and the different abilities get into memory.
 

MoonSong

Rules-lawyering drama queen but not a munchkin
This summer I'm planning on restarting DMing again. My idea is to allow Tasha, but not the score adjustments. Mainly because I don't want to encourage maximizing one's main score and want to include more races from other books.
 


Synthil

Explorer
As an unrepentant optimizer, not allowing floating ASIs doesn't discourage me from maximizing my main score. It just discourages me from playing anything than matching races. It has the opposite effect of getting me to consider the roleplay aspect more, while it does nothing for those who already prioritize the roleplay aspect over optimizing.
 

As an unrepentant optimizer, not allowing floating ASIs doesn't discourage me from maximizing my main score. It just discourages me from playing anything than matching races.
Yeah I don't get how getting +2 to any and +1 to another is any worse then picking a race that gives +2 to your prime stat
It has the opposite effect of getting me to consider the roleplay aspect more, while it does nothing for those who already prioritize the roleplay aspect over optimizing.
 

As an unrepentant optimizer, not allowing floating ASIs doesn't discourage me from maximizing my main score. It just discourages me from playing anything than matching races. It has the opposite effect of getting me to consider the roleplay aspect more, while it does nothing for those who already prioritize the roleplay aspect over optimizing.
As a DM I never really gave it much thought past the fun of trying to fine tune the system. My go to rule is I just let players pick their scores without limitations. I've found even the most optimization minded players tend to enjoy at least one lowish score. So far only one went for max everything. Optimization is a self-defeating game on you break it down. After a while usually involves into some form of parameters are challenged at the player sets for themselves within the system.
 

As an unrepentant optimizer, not allowing floating ASIs doesn't discourage me from maximizing my main score. It just discourages me from playing anything than matching races. It has the opposite effect of getting me to consider the roleplay aspect more, while it does nothing for those who already prioritize the roleplay aspect over optimizing.
Because optimizers love a good challenge? My group is full of optimizers and yet, they play the mountain dwarf wizard and rogue. They play the halfling barbarian. They play the elf fighter based on strength. They play the half-orc warlock. The fun is to succeed where others are afraid to thread. Floating ASI do not encourage builds, it simply encourage rubber masks. If any race can do anything with equal ease, what is the fun in that?
 

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