FrogReaver
As long as i get to be the frog
I'm comparing D&D to itself and looking at the results over time. Not sure what your coffee addition has to do with that?Is D&D more popular than coffee?
Maybe you can walk through your logic there.
I'm comparing D&D to itself and looking at the results over time. Not sure what your coffee addition has to do with that?Is D&D more popular than coffee?
As I stated earlier, when something hits a certain level of common knowledge search requests go down.I'm comparing D&D to itself and looking at the results over time. Not sure what your coffee addition has to do with that?
Maybe you can walk through your logic there.
Sure. That can be one reason search requests go down. Another is that it's losing popularity.As I stated earlier, when something hits a certain level of common knowledge search requests go down.
I'd caution a bit on the common knowledge aspect. 5e has a ton of books and content associated with it. People don't remember everything about it. They either google search it or search it on a site hosting D&D 5e content. Perhaps more people are using sites that house such content and skipping the google search altogether. That seems plausible especially in the age of Virtual gaming and using online tools like D&D Beyond, roll20, etc.People don't search for things they already know. They search for the topics within that thing
Agreed. Some of us old timers can remember the glory days of April when our hobby wasn't collapsing before our very eyes.The important thing is that we panic
Of course.The important thing is that we panic.
As far as I'm aware, the only year the industry of tabletops experienced negative growth in the 21st century was 2008.
The main danger is if WotC will decide to change things up in order to attract new customers and keep the growth going, which often ends up alienating existing fans while failing to attract many new ones.I agree that there's no need to panic. From the numbers I've seen I believe there's been a slight plateau. But that just means a bit of slowing of growth. I think that's kind of inevitable given the huge growth D&D has seen in the past few years. Realistically, those gains aren't sustainable forever. It's not a bad sign to see fluctuations like this. It can actually be good in the long rung; better to have small ebbs and flows than huge growth followed by a major crash.
my money is on trying to do both and alienating both..The main danger is if WotC will decide to change things up in order to attract new customers and keep the growth going, which often ends up alienating existing fans while failing to attract many new ones.
Alternatively, WotC might look at monetization strategies to extract more money from the existing fan base.