D&D 5E New Spellcasting Blocks for Monsters --- Why?!


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Bounded accuracy is just numbers. Creatures aren't boring because of numbers, they are boring because they aren't given interesting things to do in combat. You can absolutely change that without ruining bounded accuracy.
The design philosophy is:

- Make monsters 'useful' across levels so they don't have to make a higher level version to fit the known CR bands that exist with or without making numbers flat and sad.

- Placate people for whom +2 was 'too complicated' apparently.

This philosophy has led to and encouraged lazy monster design and 'simple' design for the people everyone keeps assuming can't operate Rage.
 

The design philosophy is:

- Make monsters 'useful' across levels so they don't have to make a higher level version to fit the known CR bands that exist with or without making numbers flat and sad.

- Placate people for whom +2 was 'too complicated' apparently.

This philosophy has led to and encouraged lazy monster design and 'simple' design for the people everyone keeps assuming can't operate Rage.
Okay. I'm just saying the target of your ire, as you put it, is misplaced. Bounded Accuracy isn't the problem.
 





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