Copies of Spelljammer are starting to show up. Mike Long of Tribality is in receipt of the books and has tweeted some photos!
I was wondering if you had posted this, but then I saw your reply to the tweet!
This reminds me of something that was floated in the Planeswalker's Guide to the Ethereal Plane. It floated the idea that the Phlogiston was just a different version of the Ethereal. Seems like they rolled with it and put an Astral spin on it almost.OK, that answered that succinctly. So Wildspace, as described by someone here, is just like a "Border Astral" in parallel to the Border Ethereal, although easier to get to. And the stars are other Wildspace systems seen through the Astral. It also means the Material is an odd, discontinuous plane now.
Although, if you want to have a continuous Material Plane in your own headcanon, it would take zero work to just say traveling through the haze and shifting to the Astral is an optional choice when you get there, and Wildspace just continues to the other systems, which are very distant and basically impossible to get to as your air would almost cetainly run out long before you could even travel a fraction of the distance to them. So basically, everyone would just go via the Astral anyway.
There's a thread somewhere around here on ENWorld where it is discussed what is the best feat for each PHB background. Might suit your fancy.Yeah, I was disappointed with the answer to my question. I guess I'll use the UA advice and offer Skilled or Tough to everyone.
Or you could very easily replace the Astral Sea with the Phlogiston and add Crystal Spheres back in.OK, that answered that succinctly. So Wildspace, as described by someone here, is just like a "Border Astral" in parallel to the Border Ethereal, although easier to get to. And the stars are other Wildspace systems seen through the Astral. It also means the Material is an odd, discontinuous plane now.
Although, if you want to have a continuous Material Plane in your own headcanon, it would take zero work to just say traveling through the haze and shifting to the Astral is an optional choice when you get there, and Wildspace just continues to the other systems, which are very distant and basically impossible to get to as your air would almost cetainly run out long before you could even travel a fraction of the distance to them. So basically, everyone would just go via the Astral anyway.
Although, if you want to have a continuous Material Plane in your own headcanon, it would take zero work to just say traveling through the haze and shifting to the Astral is an optional choice when you get there, and Wildspace just continues to the other systems, which are very distant and basically impossible to get to as your air would almost cetainly run out long before you could even travel a fraction of the distance to them. So basically, everyone would just go via the Astral anyway.
I was under the impression that crystal spheres still existed in these books.Or you could very easily replace the Astral Sea with the Phlogiston and add Crystal Spheres back in.
Glad to see someone gets it!Ooooo and then in the modern D&D multiverse there is a widespread Athasian diaspora! I love that idea!
It seems like a small fix for me to nix the idea that wildspace is also the astral and put crystal spheres back into place, so poof there they are!I was under the impression that crystal spheres still existed in these books.
I have! poofI haven't decided whether or not I'm going to keep Crystal Spheres and just have them float in the Astral Sea yet.
Nope. Apparently, Wildspace eventually just transitions into the Astral Sea. There's no border or sphere between them, it's a gradual change.I was under the impression that crystal spheres still existed in these books.