Vaalingrade
Legend
I could have done without daily powers and prefer encounter based design, but there is no such thing as 'too many options' to me, as long as there's good, varied and interesting options. Which was trues in 4e powers, classes and even weapons, but not for 4e feats as for some god forsaken reason WotC and later Paizo decided good and varied feats is morally wrong, and 4e magic items for reasons I am unable to fathom.
It's like D&D wishes on a monkey's paw whenever it fixes something. Better classes? Feats got to go. Better system design? Magic items must suffer. Feats get better? Now there's less of them and they're 'optional'. Lost fear of flying with races? classes get worse.
I'm honestly scared what's going to be lost if 5.50 goes all the way and integrates Tasha's species rules. Wait, no I do: short rests becomes proficiency per long rest.
It's like D&D wishes on a monkey's paw whenever it fixes something. Better classes? Feats got to go. Better system design? Magic items must suffer. Feats get better? Now there's less of them and they're 'optional'. Lost fear of flying with races? classes get worse.
I'm honestly scared what's going to be lost if 5.50 goes all the way and integrates Tasha's species rules. Wait, no I do: short rests becomes proficiency per long rest.