CreamCloud0
Hero
I feel like a solution to this premise would be progression through players gaining and applying knowledge and secondary skills and items(ie:tool proficiencies and such)
Those giant boulders made of the weird stone blocking the forest path, the mountain spring and the iron mines can be broken using specifically ice magic and a war-hammer and if the players think of that they can break em before they ‘learn’ the solution, but that solution is only common knowledge to the dwarves of the mountain.
It’s like having to learn to use fire or acid against the troll/giant? to counter it’s regeneration, Preferably from the town guard rather than in the middle of the fight, but once you know the key that nigh insurmountable obstacle becomes much more manageable for the players, they haven’t grown stronger but they’re now much wiser.
Those giant boulders made of the weird stone blocking the forest path, the mountain spring and the iron mines can be broken using specifically ice magic and a war-hammer and if the players think of that they can break em before they ‘learn’ the solution, but that solution is only common knowledge to the dwarves of the mountain.
It’s like having to learn to use fire or acid against the troll/giant? to counter it’s regeneration, Preferably from the town guard rather than in the middle of the fight, but once you know the key that nigh insurmountable obstacle becomes much more manageable for the players, they haven’t grown stronger but they’re now much wiser.