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D&D (2024) Dungeons and Dragons future? Ray Winninger gives a nod to Mike Shea's proposed changes.

dave2008

Legend
I think the issue is that people feel it's just theatre and not actually making decisions and using abilities to get SA. As long as you can weasel the DM and play the meta game (which I guess is skilled play of a sort), you get it.

I'd love to have decisions and abilities in 5e, but real ones rather than all roads leading to the one result.
There are lots of decisions and abilities that come into play in 5e. Or a least there can be, depending on what and/or how you play.
 

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Nothing like hyperbole to make an argument sound like it makes sense.
Switching AC to ascending is a pretty easy conversion - there's no reason to think it couldn't be a change made in an evolutionary context - rather like CoC changing how professional skill points are calculated a couple of times, changing how Luck works, switching to a % for stat checks, adding some advantage/disadvantage mechanics, etc. over the course of its life.
because what ever printing did away with Thac0 would be the big change people are saying to avoid (even though those big changes saved the game multi times now)
 


Bill Zebub

“It’s probably Matt Mercer’s fault.”
I think the issue is that people feel it's just theatre and not actually making decisions and using abilities to get SA. As long as you can weasel the DM and play the meta game (which I guess is skilled play of a sort), you get it.

Except...sometimes you just can't get it. And sometimes it does in fact take a bit of cleverness, using cunning action and movement.

And god forbid there's "theater" in a roleplaying game. /shudder

EDIT: I get it that "real" decisions are more desirable, and I agree. But that makes it sound like, "If I can't have exactly what I want I don't want anything at all!" Which is an...interesting...position.
 


That shift is not without consequences though. Shifting the gane from players getting better magic items & working together with competence to survive as it was makes one of those a trivializing problem element the gm is still expected to provide somewhat regularly while the other is swapped out for working together to hold the session hostage & bully the gm into accepting the players demand a rest now.


That shift is hardly fair position 5e puts the gm in, it's just a position that makes them easier to dismiss when their frustrations can be painted as a complaint that ayers no longer "earn it". Things might work for a while but the GM has a huge influence on what game a group plays & 5e runs into trouble there by relying heavily on the experience & ability to deeply grok the system obtained running past editions for years while obfuscating what a new gm would need to obtain it leaving them wondering why they have so much trouble when they seem to be doing everything they should be.

I am not sure what you want to say here, but we tried to bully or DM into getting a rest in ADnD.
 




overgeeked

B/X Known World
no, I upgraded from 2e to 3e because we were having issues with 2e 3e was supposed to solve. We quite 3e and came back for 4e... we held onto 4e for a while but wanted to try to bring back players that left and 5e was the compromise... but even today most of us are not happy with 5e.
Today we are hopeing for a 6e to fix issues we have.
Cool. So answered your own question.
 

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