D&D (2024) First playtest thread! One D&D Character Origins.

True, but I’m hoping it means rogues will get a big buff to compensate… If this change sticks, which again, I doubt it will.
I was thinking something along the lines of: spend inspiration to deal proficiency bonus sneak attack dice damage. That way, when a rogue crits, they can choose to deal the extra damage immediately, or save it for later.
 

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I was thinking something along the lines of: spend inspiration to deal proficiency bonus sneak attack dice damage. That way, when a rogue crits, they can choose to deal the extra damage immediately, or save it for later.
Seems a little circular, since critting will give them that inspiration right back.
 

Since ASIs and statistics have been brought up (though not in relation to each other), I should mention that for me, I prefer to have some ASIs come from race as I see the ability score distributions of each race as normal distributions with similar standard deviations (for simplicity) and different means. I suppose I think of it in this way as the original 3d6 ability score generation method also approximates a normal distribution, and since 3d6 is used for each race, the standard deviations are also the same. Racial ASIs then represent a shift in the mean, so the smartest gnome is always smarter than the smartest halfling.

(Aside: 4d6-1 was to me a way of randomly generating an exceptional individual within the overall population distribution, which remained unchanged.)

I guess the move to standard array or point buy as an ability score generation method breaks this causal link (even though the standard array and to a lesser extent point buy is based on the 4d6-1 distribution). The focus is now on the areas where the various distributions overlap (and they do overlap quite significantly) as the range of possibilities for PCs. If you are an Int 15 halfling, you are considered an exceptionally intelligent halfling, and if you get another +2 Int from a floating or background ASI, you are among the most brilliant of your race. If you are an Int 15 gnome, you are considered above average in intelligence for a gnome, and if you get another +2 Int, you are considered exceptional.

This makes ability score generation more outcome based than a process sim, and while it is not my preference, I accept that it is the official rule since it is what many players want and avoids sensitive race issues.
 
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RE: @HammerMan 's "players have to upgrade as a whole table or stay back in old PHB."



But WotC explicitly mentions modules and supplements, but not the core books, right?
Right, the core books are being rewritten. But if you can use the supplement subclasses for the ranger with the 2024 PHB Ranger, you pretty much have to be able to use a 2024 Ranger subclass with the 2014 PHB Ranger.
So no significant changes to classes then? I know people have been chomping at the bit to adjust subclass features for all classes to level 1. That would disrupt literally every 5e supplement.
I really doubt that will happen. They may do something creative, though, like give lvl3 classes a supplemental feature at level 1 that has choices within it that help bridge the gap, or move the level 3 stuff down to level 1 and give a supplemental feature at level 3, I guess, but again I really think that the level structure will remain the same.
I’m not sure it would have to, actually. Take the rogue. They currently get their subclass at 3rd level. If 1D&D rogues get their subclass at 1st level, and thereafter gain subclass features at all the same levels 2014 rogues do, then structurally all the 2014 rogue subclasses would still essentially work for 1D&D rogues. They would only be missing a 1st level subclass feature. Just throw in a catch-all like “if your subclass doesn’t grant a feature at 1st level, you can take a 1st level Feat instead” or something. I dunno, just spitballing.
Yeah, I wonder if the “subclasses for multiple classes” idea was partly a test for something like this, though, to see if it confused or annoyed or put off folks
 




Sure. I could have also made a duplicate Twitch account as well. But it would have been a lot nicer for D&D Beyond to just allow signups that aren't part of some other online ecosystem.
Does doing it this way offload a lot of the worry about passwords and information being hacked and the like for them?
 


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