I think sales data was, in fact I think the nostalgia play for 5e was for Basic D&DI had looked at the chart wrong. So nearly 40/60--and we dont really know who bought both. Ben Riggs sales data is something that will probably influence how we look at next edition as well.
Do we know if 5e was designed with sales data in mind or was it just those people that bothered to give playtest data?
I'm really enjoying this topic btw.
new idea imagine attack vulnerabilities (I suck at naming things)I don't know that it need be a feat... my argument is to decouple attacks from locked in stats. You can use ANY stat for ANY attack...
"I am super perceptive and can place my blows in weak spot... yes even rocks have vulnerable spots" wis attacks
"I have spent as much time studying combat as the wizard has magic, I know what you will do before you do and counter it" int attacks
"What I lack in power I make up for in cunning and bravado, and I can mesmerize with my movements" cha attacks
Dex and Str should be obvious... and someone up thread gave a Con as just bulling into things pushing beyond and not caring if you get hurt... I still see Con as the one that needs the most work.
I have no idea what the mental stats of the guy that the typical teen I found was and it's not relevant in any case. The point was that looking at the two images, a typical non-jock teen and of a buffed out and muscular dude, the common understanding is that the latter is going to be a kick ass fighter and the former is going to get their ass kicked. It's like expecting Sheldon from The Big Bang Theory to win a fight against Mike Tyson.So, the first picture is representative of which D&D trope or art exactly?
For the sake of argument, we'll say this was a reasonable comparison to anything that actually corresponds in some way to D&D. Assuming that...he can still be a competent warrior. His player just needs to have selected an appropriate casting subclass.
These subclasses' supporting themes..
"Song and dance" and
"Extra-special magic weapon"
And use of an analytical warrior trope seems unreasonable? Or put another way..which character art suggests "dumb" as an expected character attribute?
Edit: Realized I could simplify..
What about any PHB D&D character art suggests that anyone can accurately identify mental stats for the depicted characters?
I've wondered if they didn't tweak the formula after the MM was completed but before the DMG was completed. The MM was released in September the DMG wasn't released until December. When I've built custom monsters using the guidelines, they come out quite a bit tougher than what we have in the MM.I consider this a failure, and I suspect WOTC does as well given they changed the monster calculus in later books. But it sounds like they worked hard on it. They also implied the entire thing isn't in the DMG because it was too complicated, and the DMG version is a more simplified one.
Sheldon isn't trained to fight... give someone with that body training and give someone with mike tyson's build no training and see how it changes.I have no idea what the mental stats of the guy that the typical teen I found was and it's not relevant in any case. The point was that looking at the two images, a typical non-jock teen and of a buffed out and muscular dude, the common understanding is that the latter is going to be a kick ass fighter and the former is going to get their ass kicked. It's like expecting Sheldon from The Big Bang Theory to win a fight against Mike Tyson.
I do. IN the real world YES if all else is equal bet on the big guy... but training trumps strength 90% of the time, speed CAN trump strength if the training is close (even if the stronger is trained better)I know there's the whole "intelligence is a superpower" trope, but when it comes to physical fighting (no magic or supernatural ability) Arthur Conan Doyle's depiction of Sherlock is an incredibly rare exception. It makes even less sense for abilities like charisma.
Feel free to disagree.
something we 100% agree onI've wondered if they didn't tweak the formula after the MM was completed but before the DMG was completed. The MM was released in September the DMG wasn't released until December. When I've built custom monsters using the guidelines, they come out quite a bit tougher than what we have in the MM.
The point you made was that "art and tropes matter". You have, thus far, failed to indicate what existing art or tropes would be contradicted by fighters whose mental stats contribute to their success in combat.I have no idea what the mental stats of the guy that the typical teen I found was and it's not relevant in any case. The point was that looking at the two images, a typical non-jock teen and of a buffed out and muscular dude, the common understanding is that the latter is going to be a kick ass fighter and the former is going to get their ass kicked. It's like expecting Sheldon from The Big Bang Theory to win a fight against Mike Tyson.
I know there's the whole "intelligence is a superpower" trope, but when it comes to physical fighting (no magic or supernatural ability) Arthur Conan Doyle's depiction of Sherlock is an incredibly rare exception. It makes even less sense for abilities like charisma.
Feel free to disagree.
how would you evaluate the current survey?Yeah, you need to establish who is being truthful, what percentages belong to which groups, and if you're testing for something very specific, that you're actually valuing people who truly care about that specific thing over everyone else. None of which WotC did in their poll design in Next.