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D&D 5E Alignment


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Andvari

Hero
I think we need to go Galaxy Brained on this.

Bring.

Back.

Alignment Languages!!!!!!!!!!!!
I would go even further and have Alignment Ability Scores.

The town guard tells you to stay out of trouble. Make a Lawful ability check. Oh, you failed? Insta-Kender! You try to pry the captain's halberd from his hands as he speaks to you. You are thrown in jail!
 
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Clint_L

Hero
I would go even further and have Alignment Ability Scores.

The town guard tells you to stay out of trouble. Make a Lawful ability check. Oh, you failed? Insta-Kender! You try to pry the captain's halberd from his hands as he speaks to you. You are thrown in jail!
Ewww no thanks. I don't wanna tell players how to run their characters. I've never understood what alignment was supposed to add to the game, other than trying to fit role-play into awkward boxes.
 

FitzTheRuke

Legend
I think we usually write it down. The only characters we play where it's really a thing is our all Evil Wizards game, mostly because it's part of the theme, and because we gave a LOT of thought as to what makes each of the characters "evil" and they're all different "shades" of evil, so we gave a lot of thought to that as well.

Nearly all my characters are Neutral Good, though. Which to me just means that they're basically good people that don't give much thought to laws or codes.
 

Andvari

Hero
Ewww no thanks. I don't wanna tell players how to run their characters. I've never understood what alignment was supposed to add to the game, other than trying to fit role-play into awkward boxes.
I was merely jesting. Insta-Kender DMing is illegal in most countries, I believe. ;)
 

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