WotC Dragonlance: Everything You Need For Shadow of the Dragon Queen

WotC has shared a video explaining the Dragonlance setting, and what to expect when it is released in December.

World at War: Introduces war as a genre of play to fifth edition Dungeons & Dragons.

Dragonlance: Introduces the Dragonlance setting with a focus on the War of the Lance and an overview of what players and DMs need to run adventures during this world spanning conflict.

Heroes of War: Provides character creation rules highlighting core elements of the Dragonlance setting, including the kender race and new backgrounds for the Knight of Solamnia and Mage of High Sorcery magic-users. Also introduces the Lunar Sorcery sorcerer subclass with new spells that bind your character to Krynn's three mystical moons and imbues you with lunar magic.

Villains: Pits heroes against the infamous death knight Lord Soth and his army of draconians.


Notes --
  • 224 page hardcover adventure
  • D&D's setting for war
  • Set in eastern Solamnia
  • War is represented by context -- it's not goblins attacking the village, but evil forces; refugees, rumours
  • You can play anything from D&D - clerics included, although many classic D&D elements have been forgotten
  • Introductory scenarios bring you up to speed on the world so no prior research needed
 

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2E having that BS "he doesn't actually mean he because apparently we're unfamiliar with they" paragraph in the PHB so maybe the game books using he exclusively gave that impression.
An unfortunate editorial bias of its time, to be sure, but my guess is that's the source of the confusion. As I recall (again, 20 year old memory), it was implied in the novels there was a sort of glass ceiling for any women who did join the knighthood, though.
 

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Yeah, I'm not sure where this knights are all sexist bit came from. Some of the novels have used the rights of women in Solamnic society as a plot point which is fine for a story; it works fine in House of the Dragon for instance. But I sincerely hope people aren't using all 200+ novels as game rules considering the amount of contradictions between the different authors involved in those products.

Where in the game books does it make any reference to gender for creating a knight? The 2E book shows a portrait of a female for the Knights of the Sword and that's the closest the books come to refencing gender that I'm aware of. @Levistus's_Leviathan where are you getting any hint of sexism in the game books from?
I don't know what book it was, but I know back in the 90's I was witness to a HUGE fight in a gaming store over it when a young woman called BS on the limitation. However it doesn't stand out to me enough to remember the details because between 1995 and 2006 I was in a large group of Role Players that was 1/3 women and as such this was too common
 

May be my bias, but for me the DM saying "Can't play X race because they don't exist in this campaign world" is sufficient enough reason for me. Someone running a Star Wars game and refusing someone to play a Klingon, for example, wouldn't seem out of place.
Bad example. Imagine if you were running a Star Wars game and you wanted to play a gungan, and the DM says "gungans don't exist in my game as I refuse to allow anything that came from the prequels, because to me that's not Star Wars. Only stuff from the OT will be allowed." That's probably a closer example.
 

May be my bias, but for me the DM saying "Can't play X race because they don't exist in this campaign world" is sufficient enough reason for me. Someone running a Star Wars game and refusing someone to play a Klingon, for example, wouldn't seem out of place.
the entire argument falls apart because the much more concise and honest answer is "We don't have a Star Wars book with Klingon Stats"

now IF I have an official Disney/lucus film RPG book with stats for the Klingon race that seems to me like I need better then "they don't exist" If the base book needed to play the star wars game had klingon listed as an uncommon race and it was built just like any other I REALLY need more.

Of course this is the dumb "the rule book didn't say you can't play superman" argument all over again... nothing in the game supports that you can.
 

Bad example. Imagine if you were running a Star Wars game and you wanted to play a gungan, and the DM says "gungans don't exist in my game as I refuse to allow anything that came from the prequels, because to me that's not Star Wars. Only stuff from the OT will be allowed." That's probably a closer example.
Now imagine that the book you need to use to make characters has stats for gungan (not an add on, not a splat) it becomes "why are we playing a game you don't like 1/3 of the content of?"
 

Bad example. Imagine if you were running a Star Wars game and you wanted to play a gungan, and the DM says "gungans don't exist in my game as I refuse to allow anything that came from the prequels, because to me that's not Star Wars. Only stuff from the OT will be allowed." That's probably a closer example.
Not really, because orcs exist in D&D, but not in DL, so it is more like not being allowed to play Iron Man in Star Wars, despite both existing in universes / worlds owned by the same company.

Ultimately I find this whole argument nonsense, if both are so uncompromising that this becomes such an issue, they should simply not play together. It certainly does not make the player right.

Sticking with my example, have the player be a Boba Fett type char, this should be Iron Man enough to meet both requirements.
 

Bad example. Imagine if you were running a Star Wars game and you wanted to play a gungan, and the DM says "gungans don't exist in my game as I refuse to allow anything that came from the prequels, because to me that's not Star Wars. Only stuff from the OT will be allowed." That's probably a closer example.
And if the group has no objection, that can work. If there is an issue, you work it out at the table, or in extreme situations someone walks away. Exactly like any other game.
 

Not really, because orcs exist in D&D, but not in DL, so it is more like not being allowed to play Iron Man in Star Wars, despite both existing in universes / worlds owned by the same company.

Ultimately I find this whole argument nonsense, if both are so uncompromising that this becomes such an issue, they should simply not play together. It certainly does not make the player right.
this is STILL a bad faith argument... Iron Man stats will not be in the core book needed to run Star Wars
half Orc as PC (and post 2024 full orc) stats are in the CORE BOOK needed to run D&D.
 

Not really, because orcs exist in D&D, but not in DL, so it is more like not being allowed to play Iron Man in Star Wars, despite both existing in universes / worlds owned by the same company.

Ultimately I find this whole argument nonsense, if both are so uncompromising that this becomes such an issue, they should simply not play together. It certainly does not make the player right.
Psst. Dragonlance IS D&D. That's why the words "Dungeons & Dragons" is on the cover. If Dragonlance isn't D&D, they should take the brand name off the books and use its own system. Maybe something with cards instead of dice or something...
 

Now imagine that the book you need to use to make characters has stats for gungan (not an add on, not a splat) it becomes "why are we playing a game you don't like 1/3 of the content of?"
People aren't allowed to dislike gunman anymore?

There are, to my knowledge, well over 60 heritages in WotC D&D. Are you saying all of them should be allowed in every campaign? Just the PH ones? If they add a new heritage you don't care for in the 6e PH coming in 2024, do you become obligated to allow that?
 

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